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2009 Feb 19
0
[LLVMdev] Bug in BranchFolding.cpp:OptimizeBlock
...MachineFunction::iterator FallThrough = MBB; ++FallThrough; // If this block is empty, make everyone use its fall-through, not the block // explicitly. Landing pads should not do this since the landing-pad table // points to this block. if (MBB->empty() && !MBB->isLandingPad()) { // Dead block? Leave for cleanup later. if (MBB->pred_empty()) return; if (FallThrough == MBB->getParent()->end()) { // TODO: Simplify preds to not branch here if possible! } else { // Rewrite all predecessors of the old block to go to the fall...