Displaying 4 results from an estimated 4 matches for "is_nv4x".
2014 Feb 21
3
[PATCH 1/4] nv30: remove use_nv4x, it is identical to is_nv4x
...gallium/drivers/nouveau/nv30/nv30_context.c
index 2146d27..4f68eee 100644
--- a/src/gallium/drivers/nouveau/nv30/nv30_context.c
+++ b/src/gallium/drivers/nouveau/nv30/nv30_context.c
@@ -235,7 +235,6 @@ nv30_context_create(struct pipe_screen *pscreen, void *priv)
/*XXX: nvfx... */
nv30->is_nv4x = (screen->eng3d->oclass >= NV40_3D_CLASS) ? ~0 : 0;
- nv30->use_nv4x = (screen->eng3d->oclass >= NV40_3D_CLASS) ? ~0 : 0;
nv30->render_mode = HW;
nv30->sample_mask = 0xffff;
diff --git a/src/gallium/drivers/nouveau/nv30/nv30_context.h b/src/gallium/drivers/no...
2012 Jan 10
5
[PATCH 0/4] nvfx: rework render temps code and fixes
This patch series silences some unknown cap warnings and fixes up
coding style (patch 1+4).
The most important part of this series are the two patches in the
middle. They rework the state_fb code, so that we are able to
render to not 64 byte aligned targets, as this is the only real
use-case for render temporaries this allows us to drop temp code
completely and simplifies a lot
2012 May 12
7
[Patches] mesa/nv30: Diverse set of patches that improve NV3x render quality V2
A reworked version of 3 out of 4 patches mentioned earlier.
[1/4]: Fixes nearly all piglit vertprog testcases, due to now being able to pass the results on to the fragment shader. V2: rename samplers to texcoords.
[2/4]: Fixes shader compiler assertion errors, as some source registers do not exist for certain operations. Fixes several piglit tests when mesa is compiled with --enable-debug
[3/4]:
2012 May 10
12
[Bug 49727] New: wine 1.5.2 and 3Dmark2001se displays only black screen with FPS, on nv43/AGP
https://bugs.freedesktop.org/show_bug.cgi?id=49727
Bug #: 49727
Summary: wine 1.5.2 and 3Dmark2001se displays only black
screen with FPS, on nv43/AGP
Classification: Unclassified
Product: Mesa
Version: git
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal