search for: is_display_mode_supported

Displaying 3 results from an estimated 3 matches for "is_display_mode_supported".

2009 Mar 13
7
WINE Compile issue latest development release (1.1.16?)
checking for X... no configure: error: X development files not found. Wine will be built without X support, which probably isn't what you want. You will need to install development packages of Xlib/Xfree86 at the very least. Use the --without-x option if you really want this. Configure failed, aborting install. -_- i keep getting random things when i try to install wine this is the latest.
2012 Jul 03
0
Wine release 1.5.8
...essage(). secur32: Handle incomplete messages in schan_InitializeSecurityContextW(). wined3d: Only unset the onscreen depth / stencil buffer once in wined3d_device_reset(). wined3d: Release the stateblock only after mode setting in wined3d_device_reset(). wined3d: Get rid of is_display_mode_supported(). include: Add the DEVMODE dmDisplayFlags constants. wined3d: Take scanline ordering into account in the mode setting code. d3d9: Implement d3d9_GetAdapterDisplayModeEx(). d3d9: Implement d3d9_device_GetDisplayModeEx(). wined3d: Avoid a useless call to wined3d_get_ada...
2011 Oct 21
0
Wine release 1.3.31
...re in wined3d_surface_blt(). wined3d: Mark default pool surfaces lost when they're unloaded. ddraw: Destroy the swapchain in ddraw_destroy() if it still exists. wined3d: Make the device parameter to invalidate_active_texture() const. wined3d: Make the device parameter to is_display_mode_supported() const. ddraw: Initialize the surface desc's dwFlags field to 0 before surface locks. ddraw: Clear attached_iface before releasing it in ddraw_surface_delete_attached_surface(). wined3d: Detach any attached overlays on surface cleanup. wined3d: Make the present_paramete...