search for: iobject

Displaying 13 results from an estimated 13 matches for "iobject".

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2010 Mar 16
3
[LLVMdev] LLVM-GCC generating too much code from inline assembly
...In my code, there's a file with a bunch of inline assembly blocks, that worked fine with GCC 4.2. Now, when compiling with LLVM-GCC 4.2, weird things happen. Here's an example: (the blocks are larger than that, but a single line will do to show you what's happening) __asm { mov ebx, iObject } When compiling in release, everything goes fine, and the produced assembly looks like this : ## InlineAsm Start .file "... my filename" ## InlineAsm End ## InlineAsm Start .line 1454 ## InlineAsm End ## InlineAsm Start movl -20(%ebp), $ebx ## InlineAsm End The problem occurs in debug,...
2010 Mar 16
0
[LLVMdev] LLVM-GCC generating too much code from inline assembly
...9;s a file with a bunch of inline assembly blocks, that worked fine with GCC 4.2. Now, when compiling with LLVM-GCC 4.2, weird things happen. > > Here's an example: (the blocks are larger than that, but a single line will do to show you what's happening) > __asm { > mov ebx, iObject > } > > When compiling in release, everything goes fine, and the produced assembly looks like this : > ## InlineAsm Start > .file "... my filename" > ## InlineAsm End > ## InlineAsm Start > .line 1454 > ## InlineAsm End > ## InlineAsm Start > movl -20(%eb...
2001 Dec 20
2
embedded vorbis players
Anyone know of any vorbis players more or less the size of an MP3 player - something that will fit in a pocket? Or some projects to make one? I'd be willing to work on putting one together and port vorbis to some embedded processor. Any rough idea of what processor capabilities should be needed for the number crunching (is an FPU necessary, 16/32 bit, speed)? I realize the dev list might be a
2010 Mar 16
2
[LLVMdev] LLVM-GCC generating too much code from inline assembly
...embly blocks, that worked fine with GCC 4.2. >> Now, when compiling with LLVM-GCC 4.2, weird things happen. >> >> Here's an example: (the blocks are larger than that, but a single >> line will do to show you what's happening) >> __asm { >> mov ebx, iObject >> } >> >> When compiling in release, everything goes fine, and the produced >> assembly looks like this : >> ## InlineAsm Start >> .file "... my filename" >> ## InlineAsm End >> ## InlineAsm Start >> .line 1454 >> ## InlineAsm...
2002 Feb 08
2
Vorbis bitstream specification...
Hi, I'm looking for more documentation on the Vorbis bitstream format. The goal for me is to write an optimized decoder using only integer or fixed point math for use on the Phatnoise Car Audio System (see http://www.phatnoise.com). I've already found the info on the Ogg framing system and I've already written my own thing for parsing through Ogg frames (easy). Also, is RTP
2001 Feb 26
3
Xiph.org announces Vorbis Beta 4 and the Xiph.org Foundation
.... The Xiph.org team is also proud to announce that Ogg Vorbis is now available in portable hardware form. Interactive Objects, Inc. has announced the Dadio 2.0 operating system with Ogg Vorbis support. This will ensure that many upcoming audio hardware devices support Vorbis playback. "iObjects is happy to be the first to provide high-quality Ogg Vorbis playback for portable devices. This development increases freedom of choice for portable users," said Mark Phillips, CTO of Interactive Objects, Inc.. Visit http://www.vorbis.com to download the newest beta release and new Ogg...
2002 Jul 13
3
wow! and what about h/w players for vorbis files?
...vorbis deprecates mp3! lol. although, i had to use the "OSS/3d for XMMS" plugin on my sblive value w/ 4 point sound to get a proper base. On my other box with a diff card, bass is just fine. however, are there any h/w players for vorbis files? the faq only states one manufacturer called iObjects but i see no portable players! Basically, i want to player vorbis files thru my car cassette stereo some how. The only method i see currently (affordable) is to use a laptop and use a mini to rca (or whatever) to the line-in on the radio (maybe). There is a cassette mp3 player on the market curr...
2001 Feb 26
3
Xiph.org announces Vorbis Beta 4 and the Xiph.org Foundation
.... The Xiph.org team is also proud to announce that Ogg Vorbis is now available in portable hardware form. Interactive Objects, Inc. has announced the Dadio 2.0 operating system with Ogg Vorbis support. This will ensure that many upcoming audio hardware devices support Vorbis playback. "iObjects is happy to be the first to provide high-quality Ogg Vorbis playback for portable devices. This development increases freedom of choice for portable users," said Mark Phillips, CTO of Interactive Objects, Inc.. Visit http://www.vorbis.com to download the newest beta release and new Ogg...
2001 Feb 26
3
Xiph.org announces Vorbis Beta 4 and the Xiph.org Foundation
.... The Xiph.org team is also proud to announce that Ogg Vorbis is now available in portable hardware form. Interactive Objects, Inc. has announced the Dadio 2.0 operating system with Ogg Vorbis support. This will ensure that many upcoming audio hardware devices support Vorbis playback. "iObjects is happy to be the first to provide high-quality Ogg Vorbis playback for portable devices. This development increases freedom of choice for portable users," said Mark Phillips, CTO of Interactive Objects, Inc.. Visit http://www.vorbis.com to download the newest beta release and new Ogg...
2001 Feb 26
3
Xiph.org announces Vorbis Beta 4 and the Xiph.org Foundation
.... The Xiph.org team is also proud to announce that Ogg Vorbis is now available in portable hardware form. Interactive Objects, Inc. has announced the Dadio 2.0 operating system with Ogg Vorbis support. This will ensure that many upcoming audio hardware devices support Vorbis playback. "iObjects is happy to be the first to provide high-quality Ogg Vorbis playback for portable devices. This development increases freedom of choice for portable users," said Mark Phillips, CTO of Interactive Objects, Inc.. Visit http://www.vorbis.com to download the newest beta release and new Ogg...
2015 Nov 27
8
[PATCH 0/2] Do not use the "red zone" on EFI
From: Sylvain Gault <sylvain.gault at gmail.com> The System V ABI for x86-64 specify that a "red zone" is an area of 128 bytes above the current stack frame. This area can be used by a called function in order to avoid the overhead of modifying the stack pointer. The direct effect is that interrupt/event/signal handlers must not write to this area. In the UEFI calling convention,
2010 Oct 29
0
Wine release 1.3.6
...msxml3: Add stub connection container support. msxml3: Add stub IConnectionPoint, return points for supported IIDs. msxml3: Add ::GetConnectionInterface(). msxml3: Add ::GetConnectionPointContainer(). msxml3: Add ::Unadvise(). msxml3: Use proper naming and types for IObject* interfaces. msxml3: Handle passed BSTR argument as a WCHAR string in ::createProcessingInstruction(). msxml3: Make line endings fix helper faster using BSTR stored length. msxml3: Fix a leak of error message BSTR. msxml3: Output error message for fatal errors. msxml3:...
2007 Feb 16
0
Wine release 0.9.31
...boxes from the values input to CredUIPromptForCredentialsW. credui: Fix the order of the controls in the dialog so that the oleaut32: Add a wrapper around the channel supplied to the IDispatch proxy comctl32: Fix the computation of the select bounds item rect ole32: Release iobject and the IRpcStubBuffer object no matter which code path we take. ole32: Add the external references that the server gave to us to any existing ifproxy, oleaut32: If an error info object was created when the invoked method failed then fill in exception info from the error info object....