search for: intz

Displaying 10 results from an estimated 10 matches for "intz".

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2011 Jul 27
0
Left 4 dead 2(STEAM) installation errors
...dead2\cfg\video.txt to z:\users\####\documents\games\charles\left 4 dead 2\left4dead2\cfg\video.bak! err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 640x480x32 @60! (NoRes) fixme:d3d9:D3DPERF_SetOptions (0x1) : stub fixme:d3d:debug_d3dformat Unrecognized 1515474505 (as fourcc: INTZ) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(1515474505) in the format lookup table fixme:d3d:debug_d3dformat Unrecognized 1515474505 (as fourcc: INTZ) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(1515474505) in the format lookup...
2010 Jul 14
1
Steam games do not work
...s:X11DRV_ChangeDisplaySettingsEx No matching mode found 1360x768x32 @60! (XRandR) fixme:d3d9:D3DPERF_SetOptions (0x1) : stub fixme:d3d:debug_d3dformat Unrecognized 1515474505 (as fourcc: INTZ) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(1515474505) in the format lookup table fixme:d3d:debug_d3dformat Unrecognized 1515474505 (as fourcc: INTZ) W...
2010 Aug 25
3
Steam Games on OSX
...Volume independent left/right volume not implemented (1.000000, 1.000000) fixme:winsock:WSAIoctl ignoring keepalive interval and timeout err:iccvid:decode_cinepak CVID: unknown chunk_id 00003001 fixme:d3d9:D3DPERF_SetOptions (0x1) : stub fixme:d3d:debug_d3dformat Unrecognized 0x5a544e49 (as fourcc: INTZ) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized (0x5a544e49) in the format lookup table fixme:d3d:debug_d3dformat Unrecognized 0x5a544e49 (as fourcc: INTZ) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized (0x5a544e49) in the format looku...
2010 Jun 26
1
Trying to get tropico 3 to run
...Tropico3.exe fixme:win:EnumDisplayDevicesW ((null),0,0x32f18c,0x00000000), stub! fixme:imagehlp:ImageLoad (C:\Program Files\Kalypso\Tropico 3\Tropico3.exe, (null)): stub fixme:win:EnumDisplayDevicesW ((null),0,0x32f18c,0x00000000), stub! fixme:d3d:debug_d3dformat Unrecognized 1515474505 (as fourcc: INTZ) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(1515474505) in the format lookup table fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the format lookup ta...
2015 Oct 30
0
Wine release 1.7.54
...ement vsscanf. vcruntime140: Add the new MSVC 2015 compiler specific DLL. Matteo Bruni (11): wined3d: Use non-deprecated texture sample builtins also in the fragment pipeline replacement shaders. wined3d: Set GL_DEPTH_TEXTURE_MODE_ARB to GL_INTENSITY. d3d9/tests: Extend the INTZ test a bit. d3d9/tests: Extend the shadow test a bit. wined3d: Allow FBO blits for depth formats with swizzle fixups. wined3d: Add a format fixup for INTZ on core profile. d3d8/tests: Extend the INTZ test a bit. d3d8/tests: Extend the shadow test a bit. wined3d:...
2010 Nov 12
0
Wine release 1.3.7
...c(). d3d9/tests: Check for multiple expected messages in test_wndproc(). d3d9: Add some missing locking to IDirect3DDevice9Impl_EndStateBlock(). krnl386.exe: Return the default value if the section wasn't found in GetPrivateProfileString16(). wined3d: Add support for the INTZ format. d3d8/tests: Add a test for INTZ. d3d9/tests: Add a test for INTZ. wined3d: Use SetWindowPos() to make the focus window active. wined3d: Move the fullscreen window setup / restore code to the device. wined3d: Do not activate the window when restoring the styles....
2012 Jan 13
0
Wine release 1.3.37
...verity). gdi32: Check return value of REGION_UnionRectWithRegion (Coverity). Matteo Bruni (9): wined3d: Don't try to remove the location flag if it's not there in the first place. wined3d: Don't use separate location flags for depth buffers. d3d9/tests: Add more INTZ tests. d3d9/tests: Fix NP2 check. d3d9/tests: Multisampled depth buffer tests. d3d8/tests: Add more INTZ tests. wined3d: Set depth textures dirty after modifying the underlying surface. wined3d: Modify depth-stencil location flags only after allocating the new location...
2012 Mar 07
0
Wine release 1.4
...state management and resource updates. - Focus and device window handling work better for D3D8 and D3D9. This mostly affects things like changing graphics settings, switching from full-screen to windowed and back, etc. - NVDB is supported on cards that support GL_EXT_depth_bounds_test. - The INTZ and NULL formats are supported. - Depth surface blits are implemented in WineD3D. - Depth bias handling is improved. This fixes flickering shadows and decals in a couple of games, like Mass Effect 2 and Unreal Tournament 2004. - GL_ARB_draw_elements_base_vertex is supported. This allows draw...
2011 Feb 04
0
Wine release 1.3.13
...__libm_sse2_cos et al 24547 Secret of Monkey Island and WinIoEx want msvcr80.dll.?_name_internal_method at type_info@@QBEPBDPAU__type_info_node@@@Z (and possibly some msvcp80 functions) 24720 Oblivion crashes, debugger NOT started 24848 .NET 1.1 uninstall hangs 24974 D3D Texture formats INTZ and NULL are not supported 25107 When panning on SeaClear, bits of the chart get 'left behind' 25195 WINE msi does not uninstall files correctly and does not update registry 25201 wine: Call from 0x7b838b62 to unimplemented function mscoree.dll.GetFileVersion 25254 AutoCAD Mecha...
2011 May 27
0
Wine release 1.3.21
...annels. wined3d: Fix a few function definitions. d3d9: AMD drivers return D3D_OK when reading data from an unfinished query. d3d9: AMD cards don't clip transformed vertices. d3d9: Drop the fixed function varying test. wined3d: CMP supports _SAT. d3d: Make the INTZ test more reliable. d3d9: Use a pixel shader for the vs 3.0 input test. port: Add isinf and isnan implementations for Visual Studio. wined3d: Call frag_pipe->enable_extension under the GL lock. wined3d: Call context_apply_draw_buffers under the GL lock. Thomas Mullaly (4...