search for: intangir

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2008 Jan 15
0
Re: YUV to RGB
...minimum Pentium 4 Celeron, 256MB RAM. Video resolution are about 200 X 200 pixels with a maximum of 2 playing simultaneously as the game is playing (i.e. processing AI, physics, scene rendering, etc) so that's why I need the processor to be as free as possible (i.e. not doing YUV -> RGB). Intangir: "the code i just posted is actually from a game engine..." Where is the code? Can't see it in the email. Regards. Mike Melanson <mike@multimedia.cx> wrote: wesley kiriinya wrote: > Instead of storing YUV in the stream I would store RGB values. The > y_width and uv_width...