search for: intaaa

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2009 Nov 11
2
[LLVMdev] Proposal: intp type
On Wed, Nov 11, 2009 at 2:46 PM, Nick Lewycky <nicholas at mxc.ca> wrote: > I'd be happy to permit arithmetic and bitwise operations on pointers. (I > thought we already did. We don't.) That would be very helpful too. > > You still can't create literal values with it (besides null) because you > don't know whether your constant will fit. Or rather, what you
2009 Nov 12
0
[LLVMdev] Proposal: intp type
> I mean within a structure or array. I don't know whether any > platforms would pass them any differently as function arguments, but I > do know that the "default" data layout (which I believe is the Sparc > data layout) aligns int32's on 32-bit boundaries and 32-bit pointers > on 64-bit boundaries. Wrap the pointer in a packed struct maybe? Ciao, Duncan.
2009 Nov 12
1
[LLVMdev] Proposal: intp type
...> > Ciao, > > Duncan. > That sets the alignment to 1 unconditionally, which might also be wrong. Now I assume that a one-element regular struct would have the same alignment as the element, right? In that case: 1. A type such as intp will get the following definition: struct { {intAAA, intBBB, intCCC, intDDD, intEEE, intFFF, intGGG, intHHH}*[0]; int32 or int64 }; where AAA, BBB, CCC, DDD, EEE, FFF, GGG, HHH are 16 bit values that combine to form a GUID. Since it's zero-sized, the struct as a whole will align the same way as the int. Then define a transform that looks for...