Displaying 4 results from an estimated 4 matches for "int64_vector_append".
2020 Jul 07
0
[nbdkit PATCH 1/3] vector: Add VECT_remove
...OR_TYPE(string_vector, char *);
+static int
+compare (const int64_t *a, const int64_t *b)
+{
+ return (*a > *b) - (*a < *b);
+}
+
static void
test_int64_vector (void)
{
int64_vector v = empty_vector;
size_t i;
int r;
+ int64_t tmp, *p;
for (i = 0; i < 10; ++i) {
- r = int64_vector_append (&v, i);
+ r = int64_vector_insert (&v, i, 0);
assert (r == 0);
}
+
+ for (i = 0; i < 10; ++i)
+ assert (v.ptr[i] == 9 - i);
+ int64_vector_sort (&v, compare);
for (i = 0; i < 10; ++i)
assert (v.ptr[i] == i);
+
+ r = int64_vector_remove (&v, 1);
+ ass...
2020 Apr 15
0
[PATCH nbdkit 1/9] common: Add a generic implementation of vectors.
...stdint.h>
+#include <assert.h>
+
+#include "vector.h"
+
+DEFINE_VECTOR_TYPE(int64_vector, int64_t);
+DEFINE_VECTOR_TYPE(string_vector, char *);
+
+static void
+test_int64_vector (void)
+{
+ int64_vector v = empty_vector;
+ size_t i;
+
+ for (i = 0; i < 10; ++i)
+ assert (int64_vector_append (&v, i) == 0);
+ for (i = 0; i < 10; ++i)
+ assert (v.ptr[i] == i);
+ free (v.ptr);
+}
+
+static void
+test_string_vector (void)
+{
+ string_vector v = empty_vector;
+ size_t i;
+
+ for (i = 0; i < 10; ++i) {
+ char *s;
+
+ assert (asprintf (&s, "number %zu", i...
2020 Jul 07
6
[RFC nbdkit PATCH 0/3] aligned .extents
Ultimately, both the blocksize and swab filters want to return aligned
extents to the client. I'm posting this as a snapshot of my work in
progress on how I plan to get there (it's not quite working yet, but
I'm done for today and wanted to at least document my ideas).
I might also add a convenience function for nbdkit_extents_offset,
since we have a number of filters that repeat the
2020 Apr 15
18
[PATCH nbdkit 0/9] Generic vector, and pass $nbdkit_stdio_safe to shell scripts.
This was a rather longer trip around the houses than I anticipated!
The basic purpose of the patch series is to set $nbdkit_stdio_safe to
"0" or "1" in sh and eval plugin scripts.
To do that, I ended up adding a nicer way to manipulate environ lists,
and to do that, I ended up adding a whole generic vector
implementation which is applicable in a lot of different places.