Displaying 1 result from an estimated 1 matches for "initgameinfo".
2008 Aug 03
2
I need help reporting a bug to wine bugzilla
...erLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Core.Class hgame.hgame NULL) <- UObject::StaticLoadClass <- InitGameInfo <- UGameEngine::LoadMap <- UGameEngine::Init <- InitEngine
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and the output in the terminal is:
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> fixme:process:GetProcessWorkingSetSize (0xffffffff,0x32f040,0x32f03c): stub
> fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32...