Displaying 3 results from an estimated 3 matches for "init_wxruby".
2004 Aug 16
3
RE: wxRuby
...steiner/Documents/Downloads/wxruby-0.4.0-
> src/src->make
> g++ -fno-common -g -O2 -pipe -fno-common `wx-config --cxxflags` -I.
> -I/usr/lib/ruby/1.8/powerpc-darwin7.5.0
> -I/usr/lib/ruby/1.8/powerpc-darwin7.5.0 -I. -x objective-c++ -c
> wx.cpp
> wx.cpp: In function `void Init_wxruby()'':
> wx.cpp:149: error: call of overloaded `wxEntryStart(int&, char**)'' is
> ambiguous
> /usr/local/include/wx/init.h:29: error: candidates are: bool
> wxEntryStart(int&,
> wxChar**)
> wx.cpp:31: error: int wxEntryStart(int, char**)
&...
2008 Sep 12
7
embedding wxruby?
Hello,
is it possible to code a wxWidgets GUI in C++ and pass the whole wxApp or just single windows to embedded Ruby code? This would be very nice to provide a scriptable plugin system.
Greetings,
Niklas
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http://rubyforge.org/mailman/listinfo/wxruby-users
2005 Apr 27
6
does anyone have success with wxruby with wxwidgets 2.6?
Hello, All.
I`m trying to compile wxruby with wxwidgets 2.6 under windows with
latest mingw, but have lot of troubles.
wxwidgets and ruby 1.8.2 compiles just fine, examples work pretty
well.
To make wxruby compile (non-swig, from cvs) i was made some minor
changes like explicit cast ("IN2NUM(...)" to "INT2NUM((long) ...)"),
removed some constant definitions from const.cpp