Displaying 3 results from an estimated 3 matches for "imagecollect2".
2009 Mar 22
2
Build FLAC source on Mac OS X without Xcode?
...ntioned below.
Any hints on how to get FLAC build correctly on Mac OS X without Xcode?
Thanks
Jens
...ld: absolute addressing (perhaps -mdynamic-no-pic) used in FLAC__bitreader_read_rice_signed_block_asm_ia32_bswap.c1_loop from .libs/libFLAC.lax/libFLAC-asm.a/bitreader_asm.o not allowed in slidable imagecollect2: ld returned 1 exit statusmake[4]: *** [libFLAC.la] Error 1make[3]: *** [all-recursive] Error 1make[2]: *** [all-recursive] Error 1make[1]: *** [all-recursive] Error 1make: *** [all] Error 2
(I have shortened the output but can post the complete one if necessary)
___________________________________...
2009 Mar 22
2
Build FLAC source on Mac OS X without Xcode?
...ntioned below.
Any hints on how to get FLAC build correctly on Mac OS X without Xcode?
Thanks
Jens
...ld: absolute addressing (perhaps -mdynamic-no-pic) used in FLAC__bitreader_read_rice_signed_block_asm_ia32_bswap.c1_loop from .libs/libFLAC.lax/libFLAC-asm.a/bitreader_asm.o not allowed in slidable imagecollect2: ld returned 1 exit statusmake[4]: *** [libFLAC.la] Error 1make[3]: *** [all-recursive] Error 1make[2]: *** [all-recursive] Error 1make[1]: *** [all-recursive] Error 1make: *** [all] Error 2
(I have shortened the output but can post the complete one if necessary)
___________________________________...
2009 Mar 22
0
Build FLAC source on Mac OS X without Xcode?
...d below.
Any hints on how to get FLAC build correctly on Mac OS X without Xcode?
Thanks
Jens
...ld: absolute addressing (perhaps -mdynamic-no-pic) used in
FLAC__bitreader_read_rice_signed_block_asm_ia32_bswap.c1_loop
from .libs/libFLAC.lax/libFLAC-asm.a/bitreader_asm.o not allowed in
slidable imagecollect2: ld returned 1 exit statusmake[4]: ***
[libFLAC.la] Error 1make[3]: *** [all-recursive] Error 1make[2]: ***
[all-recursive] Error 1make[1]: *** [all-recursive] Error 1make: ***
[all] Error 2
(I have shortened the output but can post the complete one if necessary)