Displaying 7 results from an estimated 7 matches for "idirectsoundnotify".
2005 Jun 23
0
Speex and DS
...buffer, update dwLastFrameReadPosition =
dwReadPosition, and unlock the buffer again.
Compress the buffer you copied to.
Repeat.
If you want to avoid the rather gross overhead of GetCurrentPosision, you
can estimate the time until the next frame is ready and then just sleep
that long, or use IDirectSoundNotify, setting a marker in the buffer for
each multiple of framesize, and then wait for the notification event
(which you can also plug into your main event loop if you don't want to
dedicate a thread to audio capture).
> Hello everyone
> I've a following problem with the speex codec. I...
2005 Jun 23
2
Speex and DS
Hello everyone
I've a following problem with the speex codec. I'm developing application
that is supposed to read
sounds from the microphone with DirectSoundCapture. Unfortunately when I
want to compress and decompress
the sound buffer from DirectSound I only have jitter. Maybe you have some
code samples how to compress
standard DS buffers:
LPDIRECTSOUND8 lpDS = NULL;
2019 May 15
0
Wine release 4.0.1
...iles action for a broken msi
----------------------------------------------------------------
Changes since 4.0:
Alexandre Julliard (2):
server: Report a 64-bit CPU for IL-only binaries.
dinput: Add error check to silence a compiler warning.
Alistair Leslie-Hughes (4):
dsound: IDirectSoundNotify is only available when DSBCAPS_CTRLPOSITIONNOTIFY is specified.
mfplat: Implement MFGetSystemTime.
oleaut32: Correctly get the Currency separator in VarFormatCurrency.
oleaut32: Support VT_DECIMAL in VarRound.
Andrew Eikum (1):
winhttp: Don't crash setting up secure pro...
2012 Jan 13
0
Wine release 1.3.37
...ned3d: Handle discarded depth-stencil surfaces with SFLAG_LOST.
Michael Stefaniuc (10):
jscript: Remove break after return (Smatch).
ddraw: Fix two memory leaks (Smatch).
dsound: COM cleanup for the IDirectSoundCaptureBuffer8 iface.
dsound: Drop "Capture" from the IDirectSoundNotify method names.
dsound: Add an extra refcount for the capture buffer object.
dsound: Merge IDirectSoundNotify into the capture buffer object.
dsound: Make capture behave like native in regards to COM aggregation.
dsound/tests: Remove some returns in the capture buffer tests....
2019 Feb 15
0
Wine release 4.2
...d more VSS_* typedefs.
include: Add VSS writer enums.
include: Convert header vswriter to an idl.
include: Add vsbackup.idl.
vssapi: Add CreateVssBackupComponentsInternal stub.
vssapi: Add ?CreateVssBackupComponents@@YGJPAPAVIVssBackupComponents@@@Z stub.
dsound: IDirectSoundNotify is only available when DSBCAPS_CTRLPOSITIONNOTIFY is specified.
comdlg32: Improve Printer Setup dialog.
mfplat: Implement MFGetSystemTime.
Andrey Gusev (3):
msi: Remove duplicate condition in msi_dialog_destroy().
crypt32: Remove duplicate condition in CRYPT_AsnDecodeNameVa...
2018 Nov 23
0
Wine release 3.21
...Y_SIZE() macro.
ole32/tests: Use the ARRAY_SIZE() macro.
setupx.dll16: Use the ARRAY_SIZE() macro.
shell32: Use the ARRAY_SIZE() macro.
strmbase: Use the ARRAY_SIZE() macro.
wbemprox: Prefer the standard ARRAY_SIZE macro.
dsound: Primary buffers don't support IDirectSoundNotify.
msg711.acm: Use the ARRAY_SIZE() macro.
msgsm32.acm: Use the ARRAY_SIZE() macro.
winecoreaudio.drv: Use the ARRAY_SIZE() macro.
services: Use the ARRAY_SIZE() macro.
wintab32: Use the ARRAY_SIZE() macro.
xaudio2_7: Use the ARRAY_SIZE() macro.
msxml3/tests:...
2012 Jan 27
1
Wine release 1.4-rc1
...ethod names.
dsound: Merge IKsPropertySet into the secondary buffer object.
dsound: Support IKsPropertySet in the primary buffer too.
dsound: Get rid of some LPDIRECTSOUND3DBUFFER usage.
dsound: Merge IDirectSound3DBuffer into the secondary buffer object.
dsound: Merge IDirectSoundNotify into the secondary buffer object.
dsound: Remove the now obsolete IDirectSoundBufferImpl_Destroy().
shell32: Pass the object instead of the iface to an internal helper.
shell32: COM cleanup for IExtractIconW.
shell32: Forward IExtractIconA::Release to IExtractIconW:Release....