search for: idirectsound8

Displaying 3 results from an estimated 3 matches for "idirectsound8".

2008 Jul 05
1
Simpsons: H&R dsound.dll
...de: ASSERT FAILED : [DirectSound8 couldn't be created.] Line : [0] File: [win32 hal] {Abort} {Retry} {Ignore} I pressed the Ignore button and up came another message (pressing retry did the same thing, abort just canceled: Code: ASSERT FAILED : [IDirectSound8::Initialize() failed, no sound card?] Line : [0] File: [win32 hal] {Abort} {Retry} {Ignore} As before I pressed Ignore but then the messages stopped and the game didn't load. I tried messing around with the audio setting in "...
2012 Jul 31
0
Wine release 1.5.10
...Sound. dsound: Rename the DirectSound object refcount to "numIfaces". dsound: Cleanup IDirectSoundImpl_Create() and move it. dsound: Merge IUnknown into the main DirectSound object. dsound: Merge the DirectSound create functions. dsound: Drop a redundant 'IDirectSound8' from the method names. dsound: Merge IDirectSound8 into the main DirectSound object. dsound: Handle IDirectSound by the IDirectSound8 implementation. dsound: Get rid of the DSOUND_QueryInterface() helper. winedump: Simplify the "pointer to start of array" idio...
2012 Aug 17
0
Wine release 1.5.11
...plex iface. dsound: Pass the object instead of ifaces to helpers. dsound: Add an object refcount for DirectSoundFullDuplex. dsound: Merge IUnknown into the main DirectSoundFullDuplex object. dsound: Add COM aggregation to DirectSound for internal use. dsound: Aggregate IDirectSound8 instead of wrapping it. dsound: Add COM aggregation to DirectSoundCapture for internal use. dsound: Aggregate IDirectSoundCapture8 instead of wrapping it. dsound: Move the QI implementation from IDirectSoundFullDuplex to IUnknown. ddrawex: Use unsafe_impl_from_IDirectDrawSur...