Displaying 3 results from an estimated 3 matches for "idirectsound8".
2008 Jul 05
1
Simpsons: H&R dsound.dll
...de:
ASSERT FAILED : [DirectSound8 couldn't be created.]
Line : [0] File: [win32 hal]
{Abort} {Retry} {Ignore}
I pressed the Ignore button and up came another message (pressing retry did the same thing, abort just canceled:
Code:
ASSERT FAILED : [IDirectSound8::Initialize() failed, no sound card?]
Line : [0] File: [win32 hal]
{Abort} {Retry} {Ignore}
As before I pressed Ignore but then the messages stopped and the game didn't load. I tried messing around with the audio setting in "...
2012 Jul 31
0
Wine release 1.5.10
...Sound.
dsound: Rename the DirectSound object refcount to "numIfaces".
dsound: Cleanup IDirectSoundImpl_Create() and move it.
dsound: Merge IUnknown into the main DirectSound object.
dsound: Merge the DirectSound create functions.
dsound: Drop a redundant 'IDirectSound8' from the method names.
dsound: Merge IDirectSound8 into the main DirectSound object.
dsound: Handle IDirectSound by the IDirectSound8 implementation.
dsound: Get rid of the DSOUND_QueryInterface() helper.
winedump: Simplify the "pointer to start of array" idio...
2012 Aug 17
0
Wine release 1.5.11
...plex iface.
dsound: Pass the object instead of ifaces to helpers.
dsound: Add an object refcount for DirectSoundFullDuplex.
dsound: Merge IUnknown into the main DirectSoundFullDuplex object.
dsound: Add COM aggregation to DirectSound for internal use.
dsound: Aggregate IDirectSound8 instead of wrapping it.
dsound: Add COM aggregation to DirectSoundCapture for internal use.
dsound: Aggregate IDirectSoundCapture8 instead of wrapping it.
dsound: Move the QI implementation from IDirectSoundFullDuplex to IUnknown.
ddrawex: Use unsafe_impl_from_IDirectDrawSur...