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idirect3ddevice9impl_getdevicecaps
2008 Feb 09
0
Is wine reporting the right value for MaxVertexBlendMatrices ?
...ose odd '0xfe'
vertexes to be inserted (in Linux that makes the models to not be shown,
in Windows it makes eqgame.exe to crash)
I proceeded then to try to 'hack' wine to return a value of 4, adding
the line
pCaps->MaxVertexBlendMatrices=0x4;
Before returning from function
IDirect3DDevice9Impl_GetDeviceCaps(LPDIRECT3DDEVICE9 iface, D3DCAPS9*
pCaps) at wine/dlls/d3d9/directx.c
The result: MaxVertexBlendMatrices runs the same path as Windows does,
the odd '0xfe' vertexes are not generated and the models work are
now shown as expected
My apologies for the long post, but I thought it would b...