Displaying 9 results from an estimated 9 matches for "id3dxconstanttable".
2013 Aug 02
0
Wine release 1.7.0
...imm32/tests: Added test for IMC lock count.
imm32: Fixed ImmUnlockIMC.
imm32/tests: Added test for IMCC lock count.
imm32: Fixed ImmUnlockIMCC.
Rico Sch?ller (27):
d3dx9: Improve shader constant table parsing.
d3dx9: Merge get/is_valid_constant().
d3dx9: Improve ID3DXConstantTable::Set*().
d3dx9/tests: Add ID3DXConstantTable scalar test.
d3dx9/tests: Add ID3DXConstantTable scalar array test.
d3dx9/tests: Add ID3DXConstantTable vector test.
d3dx9/tests: Add ID3DXConstantTable vector array test.
d3dx9/tests: Add ID3DXConstantTable matrix column te...
2012 Aug 31
0
Wine release 1.5.12
...gin directory.
Jonas Wielicki (1):
wined3d: Fix crash in wined3d_device_reset with gdi backend for directdraw.
Julian R?ger (1):
po: Update German translation.
J?r?me Gardou (1):
opengl32/tests: Do not pass NULL attrib list to wglCreatePBufferARB.
J?zef Kucia (7):
d3dx9: ID3DXConstantTable::SetMatrix should set scalar constants.
d3dx9: ID3DXConstantTable::SetVector shouldn't change the value of matrix constants.
d3dx9: ID3DXConstantTable::SetFloat shouldn't change the value of matrix and vector constants.
d3dx9: Implement ID3DXConstantTable::SetMatrixTranspo...
2012 Aug 17
0
Wine release 1.5.11
...tests for ID3DXRenderToEnvMap.
d3dx9: Introduce helper functions to operate on constant handles.
d3dx9: Introduce a helper function for setting float shader constants.
d3dx9: Correctly handle constants without default values in D3DXGetShaderConstantTableEx.
d3dx9: Implement ID3DXConstantTable::SetDefaults.
d3dx9/tests: Add tests for constant tables with default values.
d3dx9/tests: Add tests for ID3DXConstantTable::SetDefaults.
d3dx9: Implement ID3DXConstantTable::SetBool.
d3dx9: Implement ID3DXConstantTable::SetBoolArray.
d3dx9/tests: Add tests for setting...
2010 Mar 19
0
Wine release 1.1.41
...istian Costa (14):
d3dxof: Fix tzip and bzip files tests on all windows platform.
d3dxof: Avoid using strlen for specifying templates or objects size.
d3dx9_36: Rename variables in D3DXGetShaderConstantTable(Ex) to match naming convention used in the file.
d3dx9: Fix typo in ID3DXConstantTable_SetMatrixTranspose macro.
d3dx9: Add some shader definitions.
d3dx9_36/tests: Fix contant table header in ctab data.
d3dx9_36: Add stub for D3DXCreateTextureFromFileInMemoryEx.
d3dx9_36: Implement ID3DXConstantTableImpl_GetDesc + tests.
d3dx9_36: Add missing GetSampler...
2012 Sep 14
0
Wine release 1.5.13
...n create vertical font face.
gdi32/tests: Added more tests for vertical fonts.
gdi32: Prepend at in get_outline_text_metrics for vertical fonts.
Rico Sch?ller (13):
d3dx9: Remove PixelFormatDesc typedef.
d3dx9: Remove FormatType typedef.
d3dx9: Don't use memcpy in ID3DXConstantTable::GetDesc().
d3dx9: Fix ID3DXConstantTable::GetConstantElement() for structs.
d3dx9: Make '\0' the default case in get_constant_by_name().
d3dx9: Use sizeof variable instead of type.
d3dx9: Remove ID3DXMatrixStackImpl typedef.
d3dx9: Move D3DXPARAMETER_TYPE conv...
2010 Mar 05
0
Wine release 1.1.40
...ber in struct _IRP (LLVM/Clang).
Christian Costa (16):
d3d8: Display FIXME only once in ValidatePixelShader and ValidateVertexShader.
d3dx9_36: Add stub for D3DXGetShaderConstantTableEx. Implement D3DXGetShaderConstantTable.
d3dx9_36: Fix AddRef and Release macros and add IID for ID3DXConstantTable.
shell32: Allow copy operation to overwrite an existing write protected file + tests.
d3dxof: Allow templates to be defined anywhere in objects file.
d3dxof: Fix file types checks + tests.
d3dxof: Remove wrong description.
d3dxof: Use proper macro for AddRef.
ddr...
2010 Feb 19
0
Wine release 1.1.39
...ocation on error.
d3drm: Beginning of Mesh info retrieval.
quartz: Fix IAMDirectSound interface definition.
quartz/tests: Add test for querying IAMDirectSound from DSoundRenderer.
quartz: Add stubbed IAMDirectSound interface to DSoundRenderer.
d3dx9: Add definition for ID3DXConstantTable.
d3dx9_36: Add stub for D3DXCompileShader.
d3drm: Remove wrong description.
d3drm: Make IDirect3DRMMeshBuilderImpl_Load handle normals and texture coordinates.
d3dx9_36: Implement D3DXCreateTexture.
d3dx9_36: Improve some stubs.
ddraw: Fix D3DTBLEND_MODULATE emul...
2011 Jun 24
0
Wine release 1.3.23
...EX to STATE_VDECL.
wined3d: Fix a typo in compare_sig in the arb backend.
wined3d: Get rid of the has_signature_idx field in the ARB ps private data.
Stephane Bacri (1):
winealsa.drv: Add midi MTC Quarter Frame messages support.
Travis Athougies (11):
d3dx9_36: Implemented ID3DXConstantTable_SetFloatArray and ID3DXConstantTable_SetFloat.
d3dx9_36: Implemented ID3DXConstantTable_SetIntArray and ID3DXConstantTable_SetInt.
d3dx9_36: Implemented ID3DXConstantTable_SetVector and ID3DXConstantTable_SetVectorArray.
d3dx9_36: Implemented ID3DXConstantTable_SetMatrix and ID3DX...
2010 Dec 10
0
Wine release 1.3.9
...seIUri.
include: Added IUriBuilderFactory interface definition.
urlmon: Implemented IUriBuilderFactory interface.
urlmon: Added pluggable protocol support to CoInternetParseIUri.
Travis Athougies (2):
d3dx9_36: Improved constant table parsing.
d3dx9_36/tests: Extended ID3DXConstantTable tests.
Tristan Schmelcher (2):
ddeml: Fix incorrect HSZ argument sizes.
ddeml: More calling convention fixes.
Wolfram Sang (1):
winex11.drv: In GetDIBits() with DIB sections, always use dibpitch from the target.
Yaron Shahrabani (2):
view: Added Hebrew translation....