search for: id3dxconstanttable

Displaying 9 results from an estimated 9 matches for "id3dxconstanttable".

2013 Aug 02
0
Wine release 1.7.0
...imm32/tests: Added test for IMC lock count. imm32: Fixed ImmUnlockIMC. imm32/tests: Added test for IMCC lock count. imm32: Fixed ImmUnlockIMCC. Rico Sch?ller (27): d3dx9: Improve shader constant table parsing. d3dx9: Merge get/is_valid_constant(). d3dx9: Improve ID3DXConstantTable::Set*(). d3dx9/tests: Add ID3DXConstantTable scalar test. d3dx9/tests: Add ID3DXConstantTable scalar array test. d3dx9/tests: Add ID3DXConstantTable vector test. d3dx9/tests: Add ID3DXConstantTable vector array test. d3dx9/tests: Add ID3DXConstantTable matrix column te...
2012 Aug 31
0
Wine release 1.5.12
...gin directory. Jonas Wielicki (1): wined3d: Fix crash in wined3d_device_reset with gdi backend for directdraw. Julian R?ger (1): po: Update German translation. J?r?me Gardou (1): opengl32/tests: Do not pass NULL attrib list to wglCreatePBufferARB. J?zef Kucia (7): d3dx9: ID3DXConstantTable::SetMatrix should set scalar constants. d3dx9: ID3DXConstantTable::SetVector shouldn't change the value of matrix constants. d3dx9: ID3DXConstantTable::SetFloat shouldn't change the value of matrix and vector constants. d3dx9: Implement ID3DXConstantTable::SetMatrixTranspo...
2012 Aug 17
0
Wine release 1.5.11
...tests for ID3DXRenderToEnvMap. d3dx9: Introduce helper functions to operate on constant handles. d3dx9: Introduce a helper function for setting float shader constants. d3dx9: Correctly handle constants without default values in D3DXGetShaderConstantTableEx. d3dx9: Implement ID3DXConstantTable::SetDefaults. d3dx9/tests: Add tests for constant tables with default values. d3dx9/tests: Add tests for ID3DXConstantTable::SetDefaults. d3dx9: Implement ID3DXConstantTable::SetBool. d3dx9: Implement ID3DXConstantTable::SetBoolArray. d3dx9/tests: Add tests for setting...
2010 Mar 19
0
Wine release 1.1.41
...istian Costa (14): d3dxof: Fix tzip and bzip files tests on all windows platform. d3dxof: Avoid using strlen for specifying templates or objects size. d3dx9_36: Rename variables in D3DXGetShaderConstantTable(Ex) to match naming convention used in the file. d3dx9: Fix typo in ID3DXConstantTable_SetMatrixTranspose macro. d3dx9: Add some shader definitions. d3dx9_36/tests: Fix contant table header in ctab data. d3dx9_36: Add stub for D3DXCreateTextureFromFileInMemoryEx. d3dx9_36: Implement ID3DXConstantTableImpl_GetDesc + tests. d3dx9_36: Add missing GetSampler...
2012 Sep 14
0
Wine release 1.5.13
...n create vertical font face. gdi32/tests: Added more tests for vertical fonts. gdi32: Prepend at in get_outline_text_metrics for vertical fonts. Rico Sch?ller (13): d3dx9: Remove PixelFormatDesc typedef. d3dx9: Remove FormatType typedef. d3dx9: Don't use memcpy in ID3DXConstantTable::GetDesc(). d3dx9: Fix ID3DXConstantTable::GetConstantElement() for structs. d3dx9: Make '\0' the default case in get_constant_by_name(). d3dx9: Use sizeof variable instead of type. d3dx9: Remove ID3DXMatrixStackImpl typedef. d3dx9: Move D3DXPARAMETER_TYPE conv...
2010 Mar 05
0
Wine release 1.1.40
...ber in struct _IRP (LLVM/Clang). Christian Costa (16): d3d8: Display FIXME only once in ValidatePixelShader and ValidateVertexShader. d3dx9_36: Add stub for D3DXGetShaderConstantTableEx. Implement D3DXGetShaderConstantTable. d3dx9_36: Fix AddRef and Release macros and add IID for ID3DXConstantTable. shell32: Allow copy operation to overwrite an existing write protected file + tests. d3dxof: Allow templates to be defined anywhere in objects file. d3dxof: Fix file types checks + tests. d3dxof: Remove wrong description. d3dxof: Use proper macro for AddRef. ddr...
2010 Feb 19
0
Wine release 1.1.39
...ocation on error. d3drm: Beginning of Mesh info retrieval. quartz: Fix IAMDirectSound interface definition. quartz/tests: Add test for querying IAMDirectSound from DSoundRenderer. quartz: Add stubbed IAMDirectSound interface to DSoundRenderer. d3dx9: Add definition for ID3DXConstantTable. d3dx9_36: Add stub for D3DXCompileShader. d3drm: Remove wrong description. d3drm: Make IDirect3DRMMeshBuilderImpl_Load handle normals and texture coordinates. d3dx9_36: Implement D3DXCreateTexture. d3dx9_36: Improve some stubs. ddraw: Fix D3DTBLEND_MODULATE emul...
2011 Jun 24
0
Wine release 1.3.23
...EX to STATE_VDECL. wined3d: Fix a typo in compare_sig in the arb backend. wined3d: Get rid of the has_signature_idx field in the ARB ps private data. Stephane Bacri (1): winealsa.drv: Add midi MTC Quarter Frame messages support. Travis Athougies (11): d3dx9_36: Implemented ID3DXConstantTable_SetFloatArray and ID3DXConstantTable_SetFloat. d3dx9_36: Implemented ID3DXConstantTable_SetIntArray and ID3DXConstantTable_SetInt. d3dx9_36: Implemented ID3DXConstantTable_SetVector and ID3DXConstantTable_SetVectorArray. d3dx9_36: Implemented ID3DXConstantTable_SetMatrix and ID3DX...
2010 Dec 10
0
Wine release 1.3.9
...seIUri. include: Added IUriBuilderFactory interface definition. urlmon: Implemented IUriBuilderFactory interface. urlmon: Added pluggable protocol support to CoInternetParseIUri. Travis Athougies (2): d3dx9_36: Improved constant table parsing. d3dx9_36/tests: Extended ID3DXConstantTable tests. Tristan Schmelcher (2): ddeml: Fix incorrect HSZ argument sizes. ddeml: More calling convention fixes. Wolfram Sang (1): winex11.drv: In GetDIBits() with DIB sections, always use dibpitch from the target. Yaron Shahrabani (2): view: Added Hebrew translation....