Displaying 5 results from an estimated 5 matches for "i64d".
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i64
2012 Feb 01
3
Git branch with compiling fixes for win32
...e any compiler baulks at the PRIu64/PRIx64/PRId64,
> you should add a #ifdef block that might look something like:
>
> #ifdef HAVE_INTTYPES_H
> #include <inttypes.h>
> #else
> #if defined (_MSC_VER) && ! defined (PRId64)
> #define PRId64 "I64d"
> #endif
> #if defined (_MSC_VER) && ! defined (PRIu64)
> #define PRIu64 "I64u"
> #endif
> #endif
>
> We'll worry about compilers that don't have the PRI_64 values as we find
> them.
>
OK, I'll do a quick test bui...
2011 Nov 10
5
Git branch with compiling fixes for win32
On 11/10/2011 18:39, Erik de Castro Lopo wrote:
>
> I'm subscribed to the list (and I set my reply-to to the list).
> Please do not CC me.
>
> JonY wrote:
>
>> Its probably on one of the sf tracker somewhere, I can't seem to find it
>> anymore. It wasn't anything complicated, so I should be able to redo it
>> quickly.
>
> I'm a Linux
2012 Feb 01
0
Git branch with compiling fixes for win32
...s in git now.
For those files where any compiler baulks at the PRIu64/PRIx64/PRId64,
you should add a #ifdef block that might look something like:
#ifdef HAVE_INTTYPES_H
#include <inttypes.h>
#else
#if defined (_MSC_VER) && ! defined (PRId64)
#define PRId64 "I64d"
#endif
#if defined (_MSC_VER) && ! defined (PRIu64)
#define PRIu64 "I64u"
#endif
#endif
We'll worry about compilers that don't have the PRI_64 values as we find
them.
Cheers,
Erik
--
-------------------------------------------------------------...
2012 Feb 02
0
Git branch with compiling fixes for win32
...e PRIu64/PRIx64/PRId64,
>> you should add a #ifdef block that might look something like:
>>
>> #ifdef HAVE_INTTYPES_H
>> #include <inttypes.h>
>> #else
>> #if defined (_MSC_VER) && ! defined (PRId64)
>> #define PRId64 "I64d"
>> #endif
>> #if defined (_MSC_VER) && ! defined (PRIu64)
>> #define PRIu64 "I64u"
>> #endif
>> #endif
>>
>> We'll worry about compilers that don't have the PRI_64 values as we find
>> them.
>>...
2003 Nov 25
1
ogginfo: playlength display in milliseconds
...f->vi.rate;
minutes = (long)time / 60;
seconds = (long)time - minutes*60;
+ milliseconds = (long)((time - minutes*60 - seconds)*1000);
bitrate = inf->bytes*8 / time / 1000.0;
#ifdef _WIN32
info(_("Vorbis stream %d:\n"
"\tTotal data length: %I64d bytes\n"
- "\tPlayback length: %ldm:%02lds\n"
+ "\tPlayback length: %ldm:%02ld.%03lds\n"
"\tAverage bitrate: %f kbps\n"),
- stream->num,inf->bytes, minutes, seconds, bitrate);
+ stream->num,inf->by...