search for: hvm_vcpu_io

Displaying 4 results from an estimated 4 matches for "hvm_vcpu_io".

2012 Jun 27
1
[PATCH] x86/hvm: increase struct hvm_vcpu_io's mmio_large_read
...should, too). To limit growth, re-order the mmio_large_write_* fields so that the two mmio_large_*_bytes fields end up adjacent to each other. Signed-off-by: Jan Beulich <jbeulich@suse.com> --- a/xen/include/asm-x86/hvm/vcpu.h +++ b/xen/include/asm-x86/hvm/vcpu.h @@ -59,13 +59,13 @@ struct hvm_vcpu_io { unsigned long mmio_gva; unsigned long mmio_gpfn; - /* We may read up to m128 as a number of device-model transactions. */ + /* We may read up to m256 as a number of device-model transactions. */ paddr_t mmio_large_read_pa; - uint8_t mmio_large_read[16]; +...
2012 Jun 28
4
[xen-unstable test] 13383: regressions - FAIL
...la <andres@lagarcavilla.org> Acked-by: Tim Deegan <tim@xen.org> Committed-by: Tim Deegan <tim@xen.org> changeset: 25519:fdc1f16d382c user: Jan Beulich <jbeulich@suse.com> date: Thu Jun 28 13:36:08 2012 +0200 x86/hvm: increase struct hvm_vcpu_io''s mmio_large_read[] Since the emulator now supports a few 256-bit memory operations, this array needs to follow (and the comments should, too). To limit growth, re-order the mmio_large_write_* fields so that the two mmio_large_*_bytes fields end up adjacent to eac...
2013 Nov 26
6
[PATCH v5] x86: properly handle MSI-X unmask operation from guests
patch revision history ---------------------- v1: Initial patch to handle this issue involving changing the hypercall interface v2:Totally handled inside hypervisor. v3:Change some logics of handling msi-x pending unmask operations. v4:Some changes related to coding style according to Andrew Cooper''s comments v5:Some changes according to Jan''s comments, including a) remove
2013 Sep 23
57
[PATCH RFC v13 00/20] Introduce PVH domU support
This patch series is a reworking of a series developed by Mukesh Rathor at Oracle. The entirety of the design and development was done by him; I have only reworked, reorganized, and simplified things in a way that I think makes more sense. The vast majority of the credit for this effort therefore goes to him. This version is labelled v13 because it is based on his most recent series, v11.