Displaying 6 results from an estimated 6 matches for "homier".
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homer
2008 Mar 09
1
Re: wine don't handle hard coded resolutions & refresh rates
Nate Homier wrote:
> I think I get it. So I added the modeline:
> Modeline "1024x768 at 50" 51.85 1024 1056 1248 1280 768 784 791 807
>
> But it still don't work. Running winedebug gives:
> trace:x11settings:X11DRV_ChangeDisplaySettingsEx width=1024 height=768
> bpp=32 freq=...
2008 Mar 09
1
Re: wine don't handle hard coded resolutions & refresh rates
Nate Homier wrote:
> No it does not show that mode. I did restart x.
Then you need to contact your distro support. There is nothing Wine can do here.
2008 Mar 08
1
Re: wine don't handle hard coded resolutions & refresh rates
Nate Homier wrote:
> Silent Hunter 3 uses a
> hard coded resolution and refresh rate of 1024x768x32bit at 50Hz. But I
> have an 1680x1050x24bit at 60Hz monitor.
I once had a similar problem with Need For Speed Hot Pursuit 2. The game's menu screen is hard coded for 800x600. As I understand i...
2008 Apr 02
0
Re: wine don't handle hard coded resolutions & refresh rates
Nate Homier wrote:
>
> ...
> Screen 0: minimum 320 x 240, current 1680 x 1050, maximum 1680 x 1050
> default connected 1680x1050+0+0 0mm x 0mm
> 1680x1050 50.0*
> ...
> 1024x768 60.0 61.0 62.0
> 960x600 63.0
> 840x525 64.0
> 832x624 65.0
&g...
2013 Aug 07
58
[Bug 67878] New: Hardware freeze after resume from suspend
https://bugs.freedesktop.org/show_bug.cgi?id=67878
Priority: medium
Bug ID: 67878
Assignee: nouveau at lists.freedesktop.org
Summary: Hardware freeze after resume from suspend
QA Contact: xorg-team at lists.x.org
Severity: critical
Classification: Unclassified
OS: Linux (All)
Reporter: bgamari at gmail.com
2008 Mar 08
0
wine don't handle hard coded resolutions & refresh rates?
I'm trying to play Silent Hunter 3 using 0.9.57. I get my wine from the
wine Ubuntu repository and I use Ubuntu 7.10. Silent Hunter 3 uses a
hard coded resolution and refresh rate of 1024x768x32bit at 50Hz. But I
have an 1680x1050x24bit at 60Hz monitor. I use the nvidia-glx-new version
100.14.19+2.6.22.4-14.10. There is a patch available from the Silent
Hunter 3 page, but it is for source