search for: highbitdupped

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2003 Jun 14
6
dead DCSearchPoints code
Dan, In reviewing the code, derf came across the DCSearchPoints array in QuadCodeDisplayFragments(), encode.c:696. It looks like it specifies a search order for nearby coded fragments for prediction if there isn't a nearest neighbor. However, the upper search bound is defined as *0*, so the search loop (line 917) is never executed and it always falls back to the last coded fragment.