search for: have_glext_prototypes

Displaying 2 results from an estimated 2 matches for "have_glext_prototypes".

2001 Dec 10
0
HAVE_GLEXT_PROTOTYPES not defined correctly...
The Wine configure script seems to work fine, except that it doesn't define HAVE_GLEXT_PROTOTYPES when it should; this causes dlls/ddraw/d3ddevice/mesa.c to not compile due to a redefinition/redeclaration error, so I have to edit include/config.h by hand. Is there some way of getting configure to properly detect the GL extension prototypes? Thanks in advance.
2004 Oct 23
1
Issues with compiling wine
...efine HAVE_X11_EXTENSIONS_XSHM_H 1 | #define HAVE_X11_EXTENSIONS_XRENDER_H 1 | #define HAVE_XKB 1 | #define HAVE_LIBXXSHM 1 | #define HAVE_LIBXSHAPE 1 | #define HAVE_GL_GL_H 1 | #define HAVE_GL_GLX_H 1 | #define HAVE_GL_GLEXT_H 1 | #define HAVE_OPENGL 1 | #define HAVE_GLX_GETPROCADDRESS 1 | #define HAVE_GLEXT_PROTOTYPES 1 | /* end confdefs.h. */ | | /* Override any gcc2 internal prototype to avoid an error. */ | #ifdef __cplusplus | extern "C" | #endif | /* We use char because int might match the return type of a gcc2 | builtin and then its argument prototype would still apply. */ | char glutMainL...