Displaying 3 results from an estimated 3 matches for "hardmock".
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hardlock
2007 Dec 29
15
Do you think it would look cleaner?
I was looking over some of my specs.
I was thinking that the following:
@game.should_receive(:name).and_return(''The Battle for Blaze'')
@game.should_receive(:people).and_return(5000000)
@game.should_receive(:activated).and_return(true)
Would it look cleaner if I could do this instead?
@game.should_recieve_and_return(
:name => ''The Battle for Blaze''
2007 Aug 31
48
Deprecating the mocking framework?
I saw in one of Dave C.''s comments to a ticket that "our current plan
is to deprecate the mocking framework." I hadn''t heard anything about
that, but then again I haven''t paid super close attention to the list.
Are we planning on dumping the mock framework in favor of using Mocha
(or any other framework one might want to plug in?).
Pat
2007 Jul 26
5
Test errors without verification
I''m not sure if this is by design, but I''ve stumbled across this a
few times trying to debug my own tests. If an assertion fails the
test, and a mock expectation was to blame, the test''s failure / error
messages don''t give enough info. I''ve had to resort to
def teardown
mocha_verify
end
which just gets tedious.
I''ve created a patch