search for: handlediv

Displaying 8 results from an estimated 8 matches for "handlediv".

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2019 Jul 18
3
[Bug 111167] New: Dividing zero by a uniform in loop header causes segfault in nv50_ir::NVC0LegalizeSSA::handleDIV
https://bugs.freedesktop.org/show_bug.cgi?id=111167 Bug ID: 111167 Summary: Dividing zero by a uniform in loop header causes segfault in nv50_ir::NVC0LegalizeSSA::handleDIV Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: minor Priority: medium Component: Drivers/DRI/nouveau Assignee: nouveau at lists.freedesktop.org Rep...
2019 Jul 25
9
[Bug 111218] New: Segmentation fault in nv50_ir::NVC0LegalizeSSA::handleDIV when dividing result of textureSize
https://bugs.freedesktop.org/show_bug.cgi?id=111218 Bug ID: 111218 Summary: Segmentation fault in nv50_ir::NVC0LegalizeSSA::handleDIV when dividing result of textureSize Product: Mesa Version: 19.0 Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: major Priority: medium Component: Drivers/DRI/nouveau...
2017 Aug 12
3
[PATCH] nvc0/ir: propagate immediates to CALL input MOVs
...n/nv50_ir_lowering_nvc0.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp index c8f0701572..861d08af24 100644 --- a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp +++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp @@ -47,8 +47,25 @@ NVC0LegalizeSSA::handleDIV(Instruction *i) int builtin; bld.setPosition(i, false); - bld.mkMovToReg(0, i->getSrc(0)); - bld.mkMovToReg(1, i->getSrc(1)); + + // Generate movs to the input regs for the call we want to generate + for (int s = 0; i->srcExists(s); ++s) { + Instruction *ld = i->g...
2017 Aug 13
1
[PATCH v2] nvc0/ir: propagate immediates to CALL input MOVs
...n/nv50_ir_lowering_nvc0.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp index c8f0701572..7243b1d2e4 100644 --- a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp +++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp @@ -47,8 +47,25 @@ NVC0LegalizeSSA::handleDIV(Instruction *i) int builtin; bld.setPosition(i, false); - bld.mkMovToReg(0, i->getSrc(0)); - bld.mkMovToReg(1, i->getSrc(1)); + + // Generate movs to the input regs for the call we want to generate + for (int s = 0; i->srcExists(s); ++s) { + Instruction *ld = i->g...
2017 Aug 12
0
[PATCH] nvc0/ir: propagate immediates to CALL input MOVs
...vc0.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp > index c8f0701572..861d08af24 100644 > --- a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp > +++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp > @@ -47,8 +47,25 @@ NVC0LegalizeSSA::handleDIV(Instruction *i) > int builtin; > > bld.setPosition(i, false); > - bld.mkMovToReg(0, i->getSrc(0)); > - bld.mkMovToReg(1, i->getSrc(1)); > + > + // Generate movs to the input regs for the call we want to generate > + for (int s = 0; i->srcExists(s); +...
2015 Feb 20
10
[PATCH 01/11] nvc0/ir: add emission of dadd/dmul/dmad opcodes, fix minmax
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- .../drivers/nouveau/codegen/nv50_ir_emit_nvc0.cpp | 66 +++++++++++++++++++++- 1 file changed, 63 insertions(+), 3 deletions(-) diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_emit_nvc0.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_emit_nvc0.cpp index dfb093c..e38a3b8 100644 ---
2015 Feb 23
2
[PATCH 1/2] nv50/ir: add fp64 support on G200 (NVA0)
...degen/nv50_ir_lowering_nv50.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp index 1ad0860..d5dadc2 100644 --- a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp +++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp @@ -314,6 +314,7 @@ private: void handleDIV(Instruction *); void handleMOD(Instruction *); void handleMUL(Instruction *); + void handleDRCPRSQ(Instruction *); void handleAddrDef(Instruction *); inline bool isARL(const Instruction *) const; @@ -552,6 +553,95 @@ NV50LegalizeSSA::handleMOD(Instruction *mod) mod->setSr...
2014 Jan 13
20
[PATCH 00/19] nv50: add sampler2DMS/GP support to get OpenGL 3.2
OK, so there's a bunch of stuff in here. The geometry stuff is based on the work started by Bryan Cain and Christoph Bumiller. Patches 01-12: Add support for geometry shaders and fix related issues Patches 13-14: Make it possible for fb clears to operate on texture attachments with an explicit layer set (as is allowed in gl 3.2). Patches 15-17: Make ARB_texture_multisample work