Displaying 9 results from an estimated 9 matches for "handle_fail".
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2020 Feb 12
2
[nbdkit PATCH] server: Correct logic when filter fails .prepare
...ble-1.16
server/backend.c | 6 ++----
1 file changed, 2 insertions(+), 4 deletions(-)
diff --git a/server/backend.c b/server/backend.c
index 8bfa8525..753f5cca 100644
--- a/server/backend.c
+++ b/server/backend.c
@@ -221,15 +221,13 @@ backend_finalize (struct backend *b)
if (h->state & HANDLE_FAILED)
return -1;
- if (h->handle) {
- assert (h->state & HANDLE_CONNECTED);
+ assert (h->state & HANDLE_OPEN);
+ if (h->state & HANDLE_CONNECTED) {
if (b->finalize (b, h->handle) == -1) {
h->state |= HANDLE_FAILED;
return -1;
}
}...
2019 Oct 07
0
[nbdkit PATCH 5/5] server: Ensure .finalize and .close are called as needed
...end_function) (struct connection *,
typedef void (*connection_close_function) (struct connection *)
__attribute__((__nonnull__ (1)));
+enum {
+ HANDLE_OPEN = 1, /* Set if .open passed, so .close is needed */
+ HANDLE_CONNECTED = 2, /* Set if .prepare passed, so .finalize is needed */
+ HANDLE_FAILED = 4, /* Set if .finalize failed */
+};
+
struct b_conn_handle {
void *handle;
+ unsigned char state; /* Bitmask of HANDLE_* values */
+
uint64_t exportsize;
int can_write;
int can_flush;
@@ -173,6 +181,7 @@ static inline void
reset_b_conn_handle (struct b_conn_handle *h)
{...
2019 Oct 07
6
[nbdkit PATCH 0/5] More retry fixes
I think this is my last round of patches for issues I identified with
the retry filter. With this in place, it should be safe to interject
another filter in between retry and the plugin.
Eric Blake (5):
retry: Don't call into closed plugin
tests: Refactor test-retry-reopen-fail.sh
tests: Enhance retry test to cover failed reopen
server: Move prepare/finalize/close recursion to
2020 Feb 12
0
[PATCH nbdkit 2/3] server: Rename ‘struct b_conn_handle’ to plain ‘struct handle’.
...ugin, and get_handle (conn, b->i) to return the struct handle for
+ * the i'th backend (if b->i >= 1 then for a filter).
+ */
enum {
HANDLE_OPEN = 1, /* Set if .open passed, so .close is needed */
HANDLE_CONNECTED = 2, /* Set if .prepare passed, so .finalize is needed */
HANDLE_FAILED = 4, /* Set if .finalize failed */
};
-struct b_conn_handle {
- void *handle;
+struct handle {
+ void *handle; /* Plugin or filter handle. */
- unsigned char state; /* Bitmask of HANDLE_* values */
+ unsigned char state; /* Bitmask of HANDLE_* values */
uint64_t exportsi...
2019 Dec 12
9
[PATCH nbdkit 0/7] server: Allow datapath debug messages to be suppressed.
The immediate reason for this patch is to reduce the amount of
debugging in virt-v2v with using the virt-v2v -v option (because this
implies running nbdkit in verbose mode too). Most of the messages are
datapath ones about pread/pwrite requests, and in fact as we've added
more filters on top of nbdkit these messages have got more and more
verbose. However they are not particularly
2020 Feb 12
5
[PATCH nbdkit 1/3] server: Rename global backend pointer to "top".
It's confusing to use the same terminology for a single backend as for
the linked list of backends. In particular it's often not clear if
we're calling the next backend or the whole chain of backends.
---
server/internal.h | 14 ++++++++++--
server/connections.c | 20 ++++++++---------
server/locks.c | 2 +-
server/main.c
2020 Feb 11
0
[PATCH nbdkit 3/3] server: Remove explicit connection parameter, use TLS instead.
...ing from the
@@ -220,7 +223,7 @@ backend_finalize (struct backend *b, struct connection *conn)
if (h->handle) {
assert (h->state & HANDLE_CONNECTED);
- if (b->finalize (b, conn, h->handle) == -1) {
+ if (b->finalize (b, h->handle) == -1) {
h->state |= HANDLE_FAILED;
return -1;
}
@@ -229,13 +232,14 @@ backend_finalize (struct backend *b, struct connection *conn)
assert (! (h->state & HANDLE_CONNECTED));
if (b->i)
- return backend_finalize (b->next, conn);
+ return backend_finalize (b->next);
return 0;
}
void...
2020 Feb 11
4
[PATCH nbdkit v2 0/3] server: Remove explicit connection parameter.
v1 was here:
https://www.redhat.com/archives/libguestfs/2020-February/msg00081.html
v2 replaces
struct connection *conn = GET_CONN;
with
GET_CONN;
which sets conn implicitly and asserts that it is non-NULL.
If we actually want to test if conn is non-NULL or behave
differently, then you must use threadlocal_get_conn() instead,
and some existing uses do that.
Rich.
2020 Feb 11
5
[PATCH nbdkit 0/3] server: Remove explicit connection parameter.
The third patch is a large but mechanical change which gets rid of
passing around struct connection * entirely within the server,
preferring instead to reference the connection through thread-local
storage.
I hope this is a gateway to simplifying other parts of the code.
Rich.