Displaying 3 results from an estimated 3 matches for "guitarrpg".
2013 Oct 04
2
understanding icecast decoding from a listener client perspective
...nformation is really important
from the header, and is any of that actually important for decoding? How
Can I find the first part of the stream that needs to be passed to
Libogg, and does libogg or (libvorbis) have a feature that will callback
when it reads meta data.
Best,
Andy S. Martin
www.guitarrpg.com <http://www.guitarrpg.com>
M.S. Computer Science Game Development
University of Southern California '2013 Alumni
On 10/3/13 5:04 PM, Brad Isbell wrote:
> The headers you get back are just an HTTP response. When you get to
> the actual data part of the message (where you see...
2013 Oct 04
0
understanding icecast decoding from a listener client perspective
...data; how to pack these bytes into something usable
>> for libogg. I'm very new to this concept of pages and packets.
>>
>> Thank you in advance for reading this request.
>> --
>>
>> Best,
>> Andy S. Martin
>>
>> www.guitarrpg.com <http://www.guitarrpg.com>
>> M.S. Computer Science Game Development
>> University of Southern California '2013 Alumni
>>
>>
>> _______________________________________________
>> Icecast-dev mailing list
>> Icecast-dev at x...
2013 Oct 03
1
understanding icecast decoding from a listener client perspective
...r. I want to find the documentation on how to read the stream; how
to interpret the periodic meta-data; how to pack these bytes into
something usable for libogg. I'm very new to this concept of pages and
packets.
Thank you in advance for reading this request.
--
Best,
Andy S. Martin
www.guitarrpg.com <http://www.guitarrpg.com>
M.S. Computer Science Game Development
University of Southern California '2013 Alumni
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