Displaying 6 results from an estimated 6 matches for "guidoni".
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guidon
2009 Mar 27
0
Wine release 1.1.18
...t backend as not all OpenGL implementations support WGL_ARB_pixel_format.
Roman Mindalev (3):
ntdll: Check for arch and name fields in assembly_identity structure.
ntdll: Free memory for type field of an assembly_identity.
ntdll: Move search for assemblyIdentity element.
Stefano Guidoni (1):
winemp3: Fixed mpeg3_streamsize.
Vincent Povirk (1):
gdiplus: Support line gradient brushes in GdipFillPath.
Vitaliy Margolen (1):
shell32: Fix number of returned arguments from CommandLineToArgvW with empty string.
William Waghorn (2):
msadp32: Refuse unknown destin...
2009 Apr 10
0
Wine release 1.1.19
...the FVF in the d3d9 vertex buffer.
wined3d: Remove the buffer fvf.
d3d: Remove the format from index buffers.
wined3d: Save some memory in vertex buffers.
wined3d: Fix the drawRectPatch vertex count.
wined3d: Deal with reserved shader constants in the backend.
Stefano Guidoni (1):
winemp3: Rounding block count up in mpeg3_streamsize.
Tobias Jakobi (6):
wined3d: Add pow2Matrix_identity flag to BaseTextureClass struct.
wined3d: Add texrect_fixup bitfield to ps_compile_args struct.
wined3d: GLSL: Implement texrect coord fixup.
wined3d: Simpli...
2009 Feb 13
0
Wine release 1.1.15
...Win9x.
Stefan D?singer (4):
WineD3D: Put vertex shader duplication infrastructure in place.
wined3d: Properly set the fog frag coord according to the FOGTABLEMODE.
wined3d: Implement EXP and EXP2 fog in GLSL.
d3d9: Test table fog and exp fog in the shader fog test.
Stefano Guidoni (4):
msadp32: ADPCM allows other sample rates other than 8000, 11025, 22050 and 44100.
msadp32: Block align size is proportional to the number of channels.
msadp32: MSDN suggests "wfx.nBlockAlign * 2 / wfx.nChannels - 12" as the formula for calculating wSamplesPerBlock....
2009 Mar 13
0
Wine release 1.1.17
...l: Move type_basic_get_fc to typegen.c and rename it to get_basic_fc.
widl: Returned pointers should default to being unique, not reference.
rpcrt4: Add a check for a NULL ref pointer to NdrPointerUnmarshall.
Stefan Leichter (1):
ntoskrnl.exe: Stub for MmQuerySystemSize.
Stefano Guidoni (4):
imaadp32: block align the adpcm extra data.
imaadp32: Fixed adpcm_FormatSuggest.
imaadp32: Support for non-standard formats.
msacm32: acmFormatEnum: Implement ACM_FORMATENUMF_SUGGEST.
Steven Edwards (1):
include: Add check to asm macro for Windows Services for Un...
2009 Feb 27
0
Wine release 1.1.16
...d3d: Properly update last_was_pshader.
d3d9: Add an alpha blending test.
wined3d: Put the color_correction calls into the instruction handlers.
wined3d: Make shader_glsl_get_sample_function aware of *Lod functions.
wined3d: Create a common sampling function in GLSL.
Stefano Guidoni (1):
msacm32: Typo in Italian resource file.
Thomas Kho (1):
iphlpapi: Fix Solaris build error due to ERR redefinition.
Vincent Povirk (14):
gdiplus: Handle negative stride in GdipCreateBitmapFromScan0.
gdiplus: Fix GdipCreateBitmapFromHBITMAP flipping images vertically....
2010 Feb 05
0
Wine release 1.1.38
...onvert VB lock flags to wined3d flags.
wined3d: Add GL_ARB_map_buffer_range.
wined3d: Implement dynamic buffers with GL_ARB_map_buffer_range.
d3d9: Test buffer lock flags.
d3d9: Move the vertex buffer alignment test into buffer.c.
d3d8: Test buffer lock flags.
Stefano Guidoni (1):
winemp3: Fix incorrect stream handling.
Trey Hunner (1):
cmd: Add support for 'if /i'.
Uwe Bonnes (2):
msvcrt: Check for EOF before correcting CR/LF.
msvcrt: read_i should pull in LF after CR only in unbuffered mode.
Vincent Povirk (10):
gdiplus: Add tr...