search for: guid_null

Displaying 11 results from an estimated 11 matches for "guid_null".

2009 Feb 07
1
Fable crashes
...000021,0x100d3610,0x00000010,0x2fd2a8) stub fixme:ntdll:NtQuerySystemInformation (0x0000002d,0x100d3610,0x00000020,0x2fd2a8) stub fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_INTERRUPT_INFORMATION fixme:dsound:DSPROPERTY_Description1 (pPropData=0x2fd1a4,cbPropData=40,pcbReturned=0x2fd1cc) GUID_NULL not implemented! err:ddraw:IDirectDrawImpl_QueryInterface (0x100d8740) The App is requesting a D3D device, but a non-OpenGL surface type was choosen. Prepare for trouble! err:ddraw:IDirectDrawImpl_QueryInterface (0x100d8740) You may want to contact wine-devel for help err:ddraw:IDirectDrawImpl_Que...
2009 Jan 28
2
Fallout 3 bug
I have installed Fallout3 and when i try to start a new game the following thing appears : "... wine: Unhandled page fault on read access to 0x00000000 at address 0xad8cdb (thread 002e), starting debugger... First chance exception: page fault on read access to 0xffffffff in 32-bit code (0x013c92e3). ..." It appears to be a bug. Can anyone tell me how to solve the problem? I have the
2020 Feb 28
0
Wine release 5.3
...d3dx9: Implement ID3DXFont_GetGlyphData. d3dx9: Implement ID3DXFont_PreloadCharacters. Vijay Kiran Kamuju (1): include: Update fields of SYSTEM_TIMEOFDAY_INFORMATION. Vincent Povirk (1): mscoree: Remove appdomain tracking. Zebediah Figura (95): strmbase: Also match a GUID_NULL formattype as a wildcard in source_Connect(). strmbase: Don't check the subtype when determining if a media type is partial. strmbase: Don't treat GUID_NULL in enumerated types as a wildcard. d3d9: Make shader validator traces less verbose. d3d9: Retrieve transform s...
2013 Nov 08
0
Wine release 1.7.6
...dowlessControl interface. quartz: Add stubbed IVMRSurfaceAllocatorNotify interface. quartz: Add stubbed IVMRMonitorConfig interfaces. quartz: Add stubbed IAMCertifiedOutputProtection interface. msctf/tests: Always set focus again explicitly for Win7+. msctf/tests: Mark GUID_NULL as result broken for Win8. ws2_32/tests: Enable compilation with -D__WINESRC__. Aric Stewart (4): usp10: Rewrite resolveExplicit for Unicode 6.3. usp10: Rewrite resolveWeak for Unicode 6.3. usp10: Rewrite resolveNeutral and resolveImplicit for Unicode 6.3. usp10: Impl...
2012 Mar 30
0
Wine release 1.5.1
...t. winmm: Support DRVM_MAPPER_PREFERRED_GET in waveXxxMessage. winmm: Report waveIn devices' component type as Microphone. mmdevapi: TRACE all COM method calls. mciqtz32: Stop the graph when the file is no longer playing. dmusic: Support creating default ports with GUID_NULL. dmusic: Reimplement instrument loading. Andr? Hentschel (18): msvcrt: Fix a typo. msi: Allow ARM installations. winefile: Remove unused macros. winefile: Resize controls for translations. winefile: Fully convert to unicode. view: Show the filename in the...
2012 Apr 27
0
Wine release 1.5.3
...nd IDirectMusicBufferImpl_Release. dmusic: Cleanup IDirectMusicBufferImpl_QueryInterface. amstream: Add stubbed implementation of DirectDrawStreamSample. amstream: Add stubbed implementation of AudioStreamSample. dmusic: Add tests for IDirectMusicBuffer. dmusic: Handle GUID_NULL when creating IDirectMusicBuffer. dmusic: Implement IDirectMusicBufferImpl_PackStructured. dmusic: IDirectMusicBufferImpl_GetUsedBytes. dmusic: Implement IDirectMusicBuffer_GetStartTime and IDirectMusicBuffer_SetStartTime. dmusic: Implement IDirectMusicBufferImpl_Flush. Dan...
2019 Jun 10
0
Wine release 4.10
...SetupDiEnumDeviceInterfaces() with a NULL device. setupapi/tests: Add some tests for SetupDiGetClassDevs(). setupapi: Treat DIGCF_ALLCLASSES as if a NULL device class was given. setupapi/tests: Add some tests for DIGCF_DEVICEINTERFACE. setupapi: Set the list device class to GUID_NULL when enumerating interfaces. setupapi/tests: Add some tests for SetupDiGetDeviceInfoListDetail(). setupapi: Avoid adding duplicate devices in SetupDiGetClassDevs(). strmbase/renderer: Add a destructor callback. quartz/dsoundrender: Use BaseFilterImpl_Release(). quartz/...
2020 Feb 16
0
Wine release 5.2
...amp;' to short in parse_hex_literal. vbscript: Add SetScriptState(SCRIPTSTATE_CLOSED) implementation. vbscript: Silence QueryInterface FIXME. wscript/tests: Get rid of strcmp_wa. wscript/tests: Get rid of mystrchr. ole32: Silence noisy ERRs. guiddef.h: Remove GUID_NULL declaration. widl: Check dispinterfaces for duplicated methods. jscript: Add GetSourceLineText implementation. mshtml/tests: Get rid of is_prefix_wa. guiddef.h: Improve __uuidof implementation. atl: Allow only ASCII digit for registrar binary values. crypt32: All...
2008 Dec 29
7
Europa Universalis 2 crash (Ubuntu 8.04 Wine 1.1.10)
According to the AppDB EU2 1.09 has a platinum rating, but it's constantly crashing on me. I installed the game from the CD, updated to the latest version (1.09), and the game launches just fine. When it gets into the menu I notice that it's running a lot slower than it should be. I can start a single player game and it still runs slow, and then crashes. It doesn't matter what I do in
2008 Jun 03
2
Age of Empires 3 crashes after intro, used to work fine
...atibility for Format=WINED3DFMT_R32F err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:dsound:DSPROPERTY_Description1 (pPropData=0x626467d4,cbPropData=40,pcbReturned=0x626467fc) GUID_NULL not implemented! fixme:imm:ImmDisableIME (-1): stub fixme:advapi:RegisterEventSourceW ((null),L"Age of Empires 3"): stub fixme:advapi:ReportEventA (0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0005,0x0000004d,0x7ed18800,0x7ed183b8): stub fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,...
2008 Jun 27
2
Age of Empires 3
...0x1 err:ole:CoGetClassObject class {2721ae20-7e70-11d0-a5d6-28db04c10000} not registered err:ole:CoGetClassObject no class object {2721ae20-7e70-11d0-a5d6-28db04c10000} could be created for context 0x1 fixme:dsound:DSPROPERTY_Description1 (pPropData=0x7b4bcc9c,cbPropData=40,pcbReturned=0x7b4bccc4) GUID_NULL not implemented! fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:imm:ImmDisableIME (-1): stub fixme:advapi:RegisterEventSourceW ((null),L"Age of Empires 3"): stub fixme:advapi:ReportEventA (0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x000...