Displaying 11 results from an estimated 11 matches for "guid_null".
2009 Feb 07
1
Fable crashes
...000021,0x100d3610,0x00000010,0x2fd2a8) stub
fixme:ntdll:NtQuerySystemInformation (0x0000002d,0x100d3610,0x00000020,0x2fd2a8) stub
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_INTERRUPT_INFORMATION
fixme:dsound:DSPROPERTY_Description1 (pPropData=0x2fd1a4,cbPropData=40,pcbReturned=0x2fd1cc) GUID_NULL not implemented!
err:ddraw:IDirectDrawImpl_QueryInterface (0x100d8740) The App is requesting a D3D device, but a non-OpenGL surface type was choosen. Prepare for trouble!
err:ddraw:IDirectDrawImpl_QueryInterface (0x100d8740) You may want to contact wine-devel for help
err:ddraw:IDirectDrawImpl_Que...
2009 Jan 28
2
Fallout 3 bug
I have installed Fallout3 and when i try to start a new game the following thing appears :
"...
wine: Unhandled page fault on read access to 0x00000000 at address 0xad8cdb (thread 002e), starting debugger...
First chance exception: page fault on read access to 0xffffffff in 32-bit code (0x013c92e3).
..."
It appears to be a bug. Can anyone tell me how to solve the problem? I have the
2020 Feb 28
0
Wine release 5.3
...d3dx9: Implement ID3DXFont_GetGlyphData.
d3dx9: Implement ID3DXFont_PreloadCharacters.
Vijay Kiran Kamuju (1):
include: Update fields of SYSTEM_TIMEOFDAY_INFORMATION.
Vincent Povirk (1):
mscoree: Remove appdomain tracking.
Zebediah Figura (95):
strmbase: Also match a GUID_NULL formattype as a wildcard in source_Connect().
strmbase: Don't check the subtype when determining if a media type is partial.
strmbase: Don't treat GUID_NULL in enumerated types as a wildcard.
d3d9: Make shader validator traces less verbose.
d3d9: Retrieve transform s...
2013 Nov 08
0
Wine release 1.7.6
...dowlessControl interface.
quartz: Add stubbed IVMRSurfaceAllocatorNotify interface.
quartz: Add stubbed IVMRMonitorConfig interfaces.
quartz: Add stubbed IAMCertifiedOutputProtection interface.
msctf/tests: Always set focus again explicitly for Win7+.
msctf/tests: Mark GUID_NULL as result broken for Win8.
ws2_32/tests: Enable compilation with -D__WINESRC__.
Aric Stewart (4):
usp10: Rewrite resolveExplicit for Unicode 6.3.
usp10: Rewrite resolveWeak for Unicode 6.3.
usp10: Rewrite resolveNeutral and resolveImplicit for Unicode 6.3.
usp10: Impl...
2012 Mar 30
0
Wine release 1.5.1
...t.
winmm: Support DRVM_MAPPER_PREFERRED_GET in waveXxxMessage.
winmm: Report waveIn devices' component type as Microphone.
mmdevapi: TRACE all COM method calls.
mciqtz32: Stop the graph when the file is no longer playing.
dmusic: Support creating default ports with GUID_NULL.
dmusic: Reimplement instrument loading.
Andr? Hentschel (18):
msvcrt: Fix a typo.
msi: Allow ARM installations.
winefile: Remove unused macros.
winefile: Resize controls for translations.
winefile: Fully convert to unicode.
view: Show the filename in the...
2012 Apr 27
0
Wine release 1.5.3
...nd IDirectMusicBufferImpl_Release.
dmusic: Cleanup IDirectMusicBufferImpl_QueryInterface.
amstream: Add stubbed implementation of DirectDrawStreamSample.
amstream: Add stubbed implementation of AudioStreamSample.
dmusic: Add tests for IDirectMusicBuffer.
dmusic: Handle GUID_NULL when creating IDirectMusicBuffer.
dmusic: Implement IDirectMusicBufferImpl_PackStructured.
dmusic: IDirectMusicBufferImpl_GetUsedBytes.
dmusic: Implement IDirectMusicBuffer_GetStartTime and IDirectMusicBuffer_SetStartTime.
dmusic: Implement IDirectMusicBufferImpl_Flush.
Dan...
2019 Jun 10
0
Wine release 4.10
...SetupDiEnumDeviceInterfaces() with a NULL device.
setupapi/tests: Add some tests for SetupDiGetClassDevs().
setupapi: Treat DIGCF_ALLCLASSES as if a NULL device class was given.
setupapi/tests: Add some tests for DIGCF_DEVICEINTERFACE.
setupapi: Set the list device class to GUID_NULL when enumerating interfaces.
setupapi/tests: Add some tests for SetupDiGetDeviceInfoListDetail().
setupapi: Avoid adding duplicate devices in SetupDiGetClassDevs().
strmbase/renderer: Add a destructor callback.
quartz/dsoundrender: Use BaseFilterImpl_Release().
quartz/...
2020 Feb 16
0
Wine release 5.2
...amp;' to short in parse_hex_literal.
vbscript: Add SetScriptState(SCRIPTSTATE_CLOSED) implementation.
vbscript: Silence QueryInterface FIXME.
wscript/tests: Get rid of strcmp_wa.
wscript/tests: Get rid of mystrchr.
ole32: Silence noisy ERRs.
guiddef.h: Remove GUID_NULL declaration.
widl: Check dispinterfaces for duplicated methods.
jscript: Add GetSourceLineText implementation.
mshtml/tests: Get rid of is_prefix_wa.
guiddef.h: Improve __uuidof implementation.
atl: Allow only ASCII digit for registrar binary values.
crypt32: All...
2008 Dec 29
7
Europa Universalis 2 crash (Ubuntu 8.04 Wine 1.1.10)
According to the AppDB EU2 1.09 has a platinum rating, but it's constantly crashing on me. I installed the game from the CD, updated to the latest version (1.09), and the game launches just fine. When it gets into the menu I notice that it's running a lot slower than it should be. I can start a single player game and it still runs slow, and then crashes. It doesn't matter what I do in
2008 Jun 03
2
Age of Empires 3 crashes after intro, used to work fine
...atibility for Format=WINED3DFMT_R32F
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:dsound:DSPROPERTY_Description1 (pPropData=0x626467d4,cbPropData=40,pcbReturned=0x626467fc) GUID_NULL not implemented!
fixme:imm:ImmDisableIME (-1): stub
fixme:advapi:RegisterEventSourceW ((null),L"Age of Empires 3"): stub
fixme:advapi:ReportEventA (0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0005,0x0000004d,0x7ed18800,0x7ed183b8): stub
fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,...
2008 Jun 27
2
Age of Empires 3
...0x1
err:ole:CoGetClassObject class {2721ae20-7e70-11d0-a5d6-28db04c10000} not registered
err:ole:CoGetClassObject no class object {2721ae20-7e70-11d0-a5d6-28db04c10000} could be created for context 0x1
fixme:dsound:DSPROPERTY_Description1 (pPropData=0x7b4bcc9c,cbPropData=40,pcbReturned=0x7b4bccc4) GUID_NULL not implemented!
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:imm:ImmDisableIME (-1): stub
fixme:advapi:RegisterEventSourceW ((null),L"Age of Empires 3"): stub
fixme:advapi:ReportEventA (0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x000...