search for: gui_grab

Displaying 3 results from an estimated 3 matches for "gui_grab".

2008 Mar 05
0
[PATCH] ioemu: fix SDL mouse events processing
...g) { last_vm_running = vm_running; @@ -368,6 +369,7 @@ vga_hw_update(); + state = SDL_GetMouseState(NULL, NULL); while (SDL_PollEvent(ev)) { switch (ev->type) { case SDL_VIDEOEXPOSE: @@ -475,41 +477,38 @@ case SDL_MOUSEMOTION: if (gui_grab || kbd_mouse_is_absolute() || absolute_enabled) { - int dx, dy, state; - state = SDL_GetRelativeMouseState(&dx, &dy); - sdl_send_mouse_event(dx, dy, 0, state); + int dx, dy; + SDL_GetRelativeMouseSta...
2005 Nov 29
1
[PATCH] Disable SDL repeat key.
...tools/ioemu/sdl.c --- a/tools/ioemu/sdl.c Thu Nov 17 13:56:50 2005 +++ b/tools/ioemu/sdl.c Sun Nov 27 22:26:07 2005 @@ -592,7 +592,7 @@ sdl_resize(ds, 640, 400); sdl_update_caption(); - SDL_EnableKeyRepeat(250, 50); +// SDL_EnableKeyRepeat(250, 50); SDL_EnableUNICODE(1); gui_grab = 0; _______________________________________________ Xen-devel mailing list Xen-devel@lists.xensource.com http://lists.xensource.com/xen-devel
2009 Mar 02
0
[PATCH 4 of 13] DisplayState interface change
...diff --git a/sdl.c b/sdl.c --- a/sdl.c +++ b/sdl.c @@ -35,8 +35,9 @@ #include <SDL_opengl.h> #endif -static SDL_Surface *screen; -static SDL_Surface *shared = NULL; +static DisplayChangeListener *dcl; +static SDL_Surface *real_screen; +static SDL_Surface *guest_screen = NULL; static int gui_grab; /* if true, all keyboard/mouse events are grabbed */ static int last_vm_running; static int gui_saved_grab; @@ -52,17 +53,15 @@ static SDL_Cursor *sdl_cursor_hidden; static int absolute_enabled = 0; static int opengl_enabled; -static uint8_t bgr; - -static void sdl_colourdepth(DisplayState *d...