Displaying 4 results from an estimated 4 matches for "gsoc2017".
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gsoc2011
2018 Jan 16
1
[GSoC18] About LLVM Projects
Dear LLVM Team:
My name is Guo Xing, a student who are in his third year of college.
GSoC2018 is coming, and I want to do some contribution for llvm community.
However, the open projects page is for GSoC2017, and some projects like Shell
auto-completion support for clang
<http://llvm.org/OpenProjects.html#clang-shell-autocompletion-support> have
been done. Is there any ideas? What if implement it continuously? Or
something else? Maybe I could prepare for the event for now on?
Thanks,
Guo Xing.
-...
2018 Jan 16
0
[GSoC2018] About LLVM Projects
Dear LLVM Team:
My name is Guo Xing, a student who are in his third year of college.
GSoC2018 is coming, and I want to do some contribution for llvm community.
However, the open projects page is for GSoC2017, and some projects like Shell
auto-completion support for clang
<http://llvm.org/OpenProjects.html#clang-shell-autocompletion-support> have
been done. Is there any ideas? What if implement it continuously? Or
something else? Maybe I could prepare for the event for now on?
Thanks,
Guo Xing.
-...
2017 Jun 09
6
Logging the click data
> The log command will be executed wherever it is in the template.
> By "current system user", what do you mean? There'll need to be
> write permission for the CGI process, which is probably the same
> identity as the web server process.
I basically changed the ownership of the /var/log/omega directory to
the current user using:
sudo chown `whoami` /var/log/omega
But I
2018 Aug 06
2
vectorisation, risc-v
(please do cc me to preserve thread as i am subscribed digest)
Hi folks, i have a requirement to develop a libre licensed low power
embedded 3D GPU and VPU and using RISCV as the basis (GPGPU style) seems
eminently sensible, and anyone is invited to participate. A gsoc2017
student named Jake has already developed a Vulkan3D software renderer and
shader, and (parallelised) llvm is a critical dependency to achieving the
high efficiency needed. The difference when compared to gallium3d-llvmpipe
is that Jake's software renderer also uses llvm for the shader, where
g3...