search for: grapecity

Displaying 16 results from an estimated 16 matches for "grapecity".

2004 Aug 06
1
Fatal end of line errors occur when trying to compile libspeex in eVC++ 3.0 or 4.0
...to create a speex decoder library for Pocket PC platform. I then intend to use this library within my .NET Compact Framework application. But when I simply try to compile the libspeex files within my eMbedded Visual C++ environment, I receive the following error c:\documents and settings\asheeshv.grapecity\desktop\pocketpcdll\speex\bits.c(367) : fatal error C1010: unexpected end of file while looking for precompiled header directive. I've tried setting the INCLUDE environment as well but to no avail. Has any experienced this problem of compiling libspeex in eVC++ 3.0 or 4.0? I'd be extrem...
2004 Aug 06
2
[ANNOUNCE] PocketPC Port for speex-1.1.5 with sample code
.... If you feel the code is OK; it should probably go somewhere beneath the win32 directory within speex-1.1.x, and with the speex sample code. Please let me know if you have any queries/comments/suggestions. The attached README has compile/usage/bug-notes. Thanks & regards, Asheesh (asheeshv@grapecity.com) <<PocketPCPortRelease.zip>> <<arch.h>> <p><p> -------------- next part -------------- A non-text attachment was scrubbed... Name: PocketPCPortRelease.zip Type: application/x-zip-compressed Size: 288996 bytes Desc: PocketPCPortRelease.zip Url : http://li...
2004 Aug 06
0
Re: Re:
=?ISO-8859-1?Q?_Re=3A_=5Bspeex-dev=5D_Difference_in_Encoding_?= =?ISO-8859-1?Q?of_files_on_Pocket_PC_vis-=E0-vis_desktop?= In-Reply-To: <1085699564.3286.8.camel@idefix.homelinux.org> References: <6735222D09423F448E2A238E06D260F12F6DBE@inexg.GRAPECITY.NET> <1085416539.4993.11.camel@idefix.homelinux.org> <40B30D61.3080601@gerv.net> <40B65BD9.2020904@gerv.net> <1085699564.3286.8.camel@idefix.homelinux.org> Message-ID: <40F54B90.10700@gerv.net> Jean-Marc Valin wrote: > Right now, the code *does* assume that a ch...
2004 Aug 06
0
[ANNOUNCE] PocketPC Port for speex-1.1.5 with sample code
...If you feel the code is OK; it should probably go somewhere beneath the win32 directory within speex-1.1.x, and with the speex sample code. Please let me know if you have any queries/comments/suggestions. The attached README has compile/usage/bug-notes. Thanks & regards, Asheesh (asheeshv@grapecity.com) <<PocketPCPortRelease.zip>> <<arch.h>> <p><p> -------------- next part -------------- /* Copyright (C) 2003 Jean-Marc Valin */ /** @file arch.h @brief Various architecture definitions Speex */ /* Redistribution and use in source and binary forms...
2004 Aug 06
2
[ANNOUNCE] PocketPC Port for speex-1.1.5 with sample code
...go somewhere beneath > the win32 directory within speex-1.1.x, and with the speex sample > code. > > Please let me know if you have any queries/comments/suggestions. The > attached README has compile/usage/bug-notes. > > Thanks & regards, > Asheesh > > (asheeshv@grapecity.com) > > <<PocketPCPortRelease.zip>> <<arch.h>> -- Jean-Marc Valin http://www.xiph.org/~jm/ LABORIUS Université de Sherbrooke, Québec, Canada -------------- next part -------------- A non-text attachment was scrubbed... Name: signature.asc Type: application/pgp-s...
2004 Sep 22
0
Codec for PocketPC
Hi, I have ported the speex codec to PocketPC. However there are some issues coming. Firstly, i am trying to use a sampling rate of 44.1KHz and 14KHz after changing some of the code. When i try to decode and listen , there is some break in sound which occurs only at the starting of the sample file. On the first run, it works fine but the break increases upto a certain level on subsequent runs .
2004 Sep 22
1
Codec For PocketPC
Hi, I have ported the speex codec to PocketPC. However there are some issues coming. Firstly, i am trying to use a sampling rate of 44.1KHz and 14KHz after changing some of the code. When i try to decode and listen , there is some break in sound which occurs only at the starting of the sample file. On the first run, it works fine but the break increases upto a certain level on subsequent runs .
2004 Aug 06
1
Any Speex plug-ins available for usage in a Palm device application
Hi all, I'm new to the speex development mailing list, so I don't have much experience/idea about Speex. I came to know about speex when I was working on a R&D for my application on Palm devices. I've created a Pocket PC application, which is a talking phrasebook using .NET Compact Framework. In this application I'm using a 3rd party MP3 plug-in for playing my MP3 files,
2004 Aug 06
0
Any Speex plug-ins available for usage in a Palmdevice application
Thanks a lot for your reply, Jean. >I'm not aware of anyone packaging Speex especially for a Palm device, >but I have been able to use it as a command-line executable (you need >version 1.1.x to do that). Your reply essentially means that there aren't any commercial speex plug-ins for Palm available, so the only option I do have is to write one. Actually I was thinking of that
2004 Aug 06
1
Error in compiling Speexdec code (Speex-1.1.5 code)on Windows usingVC++6.0
Thanks a lot for your replies. Where can I get Ogg static libraries header, and Ogg header files. Any place where I can download. Basically I need to create a Speex library for Pocket PC 2003, that can be used from within my .NET Compact Framework application. For this I need to create a DLL file, which essentially is my Speex decoder. For this I simply need to make use of Speexdec, since this
2004 Aug 06
1
Error in compiling Speexdec code (Speex-1.1.5 code) on Windows using VC++6.0
Hi, I've downloaded the Speex-1.1.5 code and am trying to compile the Speexdec code using Microsoft VC++ 6.0 IDE. When I try to open the speexdec.dsw workspace, I get a dialog asking to locate the ogg_static file. I simply cancel that message, and then the project is opened in the VC++ 6.0 IDE. Now, when I simply try to compile the program, I receive this 5 error messages. error1.
2004 Aug 06
2
Error in compiling Speexdec code (Speex-1.1.5 code) on Windows usingVC++6.0
Hi Chris, Thanks a lot for your help. I've been able to resolve all the errors except one. I don't have ogg.h header file, so when I try to build Speexdec.exe, I get an error d:\speex\speex-1.1.5\src\speexdec.c(44) : fatal error C1083: Cannot open include file: 'ogg/ogg.h': No such file or directory I don't have this file, but as I wrote in my previous mail, an ogg_static
2004 Aug 06
2
Difference in Encoding of files on Pocket PC vis-à-vis desktop
Hi all, I've created a Speex decoder for Pocket PC so that I can play Speex files from within my .NET CF app. But there has been a problem while playing the files on my Pocket PC. I encode a wav file on the desktop using Speexenc.exe (Speex- 1.1.5) and then copy this file to my Pocket PC where I playback using my decoder library. But the sound quality is extremely poor and completely
2004 Aug 06
2
Error in compiling Speexdec code (Speex-1.1.5 code)onWindows usingVC++6.0
Thanks a lot Zen. Basically I'm trying to create a Speex decoder for Pocket PC. Actually I've already implemented an application for (talking phrasebook) Pocket PC using .NET CF. Now in that app I'm using XAudio MP3 decoder to play MP3 files from within my application. My doesn't have a player GUI, I'm just using the MP3 decoder programmatically from within my app. Now since
2004 Sep 21
6
Vorbis decoder sample code
Hi, I'm a Pocket PC developer and have created a audio translator application on this platform. I currently make use of an MP3 decoder engine, but due to heavy licensing fees I'm thinking of switching over to a patent free format. Vorbis presents the best approach. I read that tremor decoder has been especially optimized for embedded devices. I'd like to make use of this and
2004 Aug 06
3
RE: Difference in Encoding of files on Pocket PCvis-à-vis desktop
Hello Jean-Marc, I encoded a 143 kb file on both the desktop as well as the Pocket PC using the default settings/ Here are the results. Size : Desktop - 17.6 Kb, Pocket PC -17.1 kb (not much difference in size) Now when I try to decode the file encoded on the Pocket PC, I get a message "This doesn't look like a Speex file". However, when I decode the Pocket PC encoded file on