search for: godotengin

Displaying 4 results from an estimated 4 matches for "godotengin".

Did you mean: godotengine
2015 Mar 09
2
3D part of the Godot engine
Hi! At http://www.godotengine.org/forum/viewtopic.php?f=9&t=1710&sid=f3de0009f9b706fa6e80d540afe6e544 are shown screenshots taken from Windows with the NVidia driver and from Linux with the Nouveau driver. I think to fix bugs in this case would be easier then let Unity- or Unreal-program run, because the Godot engine...
2023 Aug 27
0
Looping issues in ogg vorbis in Godot 4 engine
...n Godot, we need some help to fix audio pops during looping. We decode it ourselves and don't use vorbisfile. We strongly guess that we're sometimes not sample accurate enough during seeking and missing something. Here's a pull request featuring some internal fixes: https://github.com/godotengine/godot/pull/80452/files I think it also lists the most vital files in regards to decoding, seeking, mixing of ogg vorbis files (excluding the minimp3 folder). Some notes to orient yourself more quickly: * In audio_stream_ogg_vorbis.cpp, we delay the looping/seeking until all frames from `vorbis_...
2015 Mar 09
0
3D part of the Godot engine
...ing libtxc_dxtn (which allows mesa to support s3tc textures). An apitrace of the issue + bug filed on bugs.freedesktop.org would allow me to investigate the issue for real. -ilia On Mon, Mar 9, 2015 at 5:49 AM, theUser BL <theuserbl at hotmail.com> wrote: > Hi! > At > http://www.godotengine.org/forum/viewtopic.php?f=9&t=1710&sid=f3de0009f9b706fa6e80d540afe6e544 > are shown screenshots taken from Windows with the NVidia driver and from Linux with the Nouveau driver. > > I think to fix bugs in this case would be easier then let Unity- or Unreal-program run, because the...
2015 Mar 09
1
3D part of the Godot engine
...t s3tc > textures). An apitrace of the issue + bug filed on > bugs.freedesktop.org would allow me to investigate the issue for real. > > -ilia > > > On Mon, Mar 9, 2015 at 5:49 AM, theUser BL <theuserbl at hotmail.com> wrote: >> Hi! >> At >> http://www.godotengine.org/forum/viewtopic.php?f=9&t=1710&sid=f3de0009f9b706fa6e80d540afe6e544 >> are shown screenshots taken from Windows with the NVidia driver and from Linux with the Nouveau driver. >> >> I think to fix bugs in this case would be easier then let Unity- or Unreal-program run,...