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cmkjda
2007 Jun 12
0
[PATCH] Added rotation state.
...g. Otherwise, we set to to Change. */
+ if (action)
+ cs->rotationState = RotationManual;
+ else
+ cs->rotationState = RotationChange;
+
if (!rs->grabIndex)
{
rs->grabIndex = pushScreenGrab (s, s->invisibleCursor, "rotate");
--
1.5.0.6
--=-BN45f9l1EBDZU+GMKjya
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