Displaying 1 result from an estimated 1 matches for "glxcopysubbuffermesa".
2007 Mar 16
1
[PATCH] Rendering: swap buffers and copy only needed parts
...should be copied from frontbuffer to backbuffer. Since region going to be
painted this time is known, it can be substracted from last painted region.
Thus only parts that were painted in previous pass and aren't going to be
repainted, are copied saving expensive pixel copy operations.
Since glxCopySubBufferMESA does only implement copy-from-backbuffer (correct
me if I'm wrong) it is no longer needed (remove-copySubBuffer.patch).
I've been using this a quite long time and it works generally well. Problem
arises only when a plugin paints outside of the given region. For example
screenshot (quick...