search for: glx_ext_framebuffer_object

Displaying 1 result from an estimated 1 matches for "glx_ext_framebuffer_object".

2007 Jun 05
2
Direct and Indirect: Difference in rendering quality
Hi Why is the quality of scaled textures/objects using --indirect-rendering much worse than direct rendering? Also, vsync does not work with indirect-rendering. I am using an Nvidia Geforce go 7300, with 97.55 drivers. Thanks, Matt