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2005 Jul 19
0
Problems in rgl on MacOS X
...#39;void Texture::beginUse(RenderContext*)': scene.cpp:1994: error: invalid conversion from 'int*' to 'GLint*' make: *** [scene.o] Error 1 ERROR: compilation failed for package 'rgl' The compilers complaint appears to be legitimate in gl.h there is: ...... typedef short GLshort; typedef long GLint; typedef long GLsizei; ........ extern void glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params); extern void glGetIntegerv (GLenum pname, GLint *params); extern void glGetLightfv (GLenum light, GLenum pname, GLfloat *params); ............. and in scene.cpp...