search for: glinfo_loc

Displaying 6 results from an estimated 6 matches for "glinfo_loc".

2010 May 28
0
Wine release 1.2-rc2
...ct header pointer to INET_QueryOption. wininet: Implement InternetQueryOption(INTERNET_OPTION_CONTEXT_VALUE). wininet: Add tests for setting and retrieving the context value. wuapi: Return success from automatic_updates_Pause. Henri Verbeet (15): wined3d: Set the drawprim.c GLINFO_LOCATION to *gl_info. wined3d: Set the swapchain.c GLINFO_LOCATION to *gl_info. wined3d: Set the volume.c GLINFO_LOCATION to *gl_info. wined3d: Set the nvidia_texture_shader.c GLINFO_LOCATION to *gl_info. wined3d: Set the ati_fragment_shader.c GLINFO_LOCATION to *gl_info....
2010 May 21
0
Wine release 1.2-rc1
...ination rectangle operations into a single block in IWineD3DBaseSurfaceImpl_Blt(). wined3d: Translate front buffer coordinates in surface_blt_to_drawable(). wined3d: Introduce a separate function for translating front buffer coordinates to GL coordinates. wined3d: Set the buffer.c GLINFO_LOCATION to *gl_info. wined3d: Explicitly pass GL info to buffer_create_buffer_object(). wined3d: Explicitly pass GL info to buffer_get_sysmem(). wined3d: Set the device.c GLINFO_LOCATION to *gl_info. Huw Davies (2): oleaut32: Set the font to dirty when loading a new data....
2010 Jan 22
0
Wine release 1.1.37
...or query initialization. wined3d: Add a separate function for query initialization. wined3d: Remove some unused query code. wined3d: Merge baseshader.c into shader.c. wined3d: Don't leak the context array in the swapchain_init() error path. wined3d: Set the query.c GLINFO_LOCATION to *gl_info. d3d9: Add a separate function for stateblock initialization. wined3d: Sort our GL extension definitions. wined3d: Fix the ARB_pixel_buffer_object extension definitions. wined3d: Remove the second set of EXT_texture_env_dot3 definitions. wined3d: Remov...
2010 Mar 19
0
Wine release 1.1.41
...ferent thread. d3d8/tests: Extend the window proc / focus window tests. d3d9/tests: Extend the window proc / focus window tests. wined3d: Make the focus window also the foreground window. ddraw: Acquire/release the focus window from the correct location. wined3d: Unify GLINFO_LOCATION in surface.c. wined3d: Add a quirk to rebind FBOs when one of their attached textures is updated. wined3d: Replace some VTRACEs with proper TRACEs. wined3d: Kill VTRACE. wined3d: Avoid some common invalid context accesses. wined3d: Simplify the generated GLSL for...
2009 Oct 23
0
Wine release 1.1.32
...ineD3DAdapter to wined3d_adapter. wined3d: Free the adapter's format info in IWineD3DImpl_Release() (Valgrind). wined3d: Free the shader buffer in shader_glsl_free() (Valgrind). winex11.drv: Properly free "visinfo" in get_formats() (Valgrind). wined3d: Fix some GLINFO_LOCATION abuse. wined3d: Get rid of GL_LIMITS. wined3d: Free the blitter private data in arbfp_blit_free() (Valgrind). wined3d: Free the context array in IWineGDISwapChainImpl_Destroy() (Valgrind). d3d9: Free "elements" in a vertexdeclaration_init() error path (Valgrin...
2009 Nov 13
0
Wine release 1.1.33
...s. wined3d: Call context_release() for wined3d contexts made current by context_create(). wined3d: Restore the thread's GL context on context_release() if it wasn't created by wined3d. wined3d: Rename DestroyContext() to context_destroy(). wined3d: Remove some unused GLINFO_LOCATION definitions. wined3d: Introduce a separate structure for various OpenGL implementation limits. wined3d: Get rid of the GL_SUPPORT macro. wined3d: directly pass gl_info to stream_info_element_from_strided(). wined3d: Don't depend on uninitialized data in the CreateSu...