search for: glgetintegerv

Displaying 7 results from an estimated 7 matches for "glgetintegerv".

Did you mean: wglgetintegerv
2005 Jul 19
0
Problems in rgl on MacOS X
...ERROR: compilation failed for package 'rgl' The compilers complaint appears to be legitimate in gl.h there is: ...... typedef short GLshort; typedef long GLint; typedef long GLsizei; ........ extern void glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params); extern void glGetIntegerv (GLenum pname, GLint *params); extern void glGetLightfv (GLenum light, GLenum pname, GLfloat *params); ............. and in scene.cpp the relevant lines read: .......... unsigned int maxSize; glGetIntegerv(GL_MAX_TEXTURE_SIZE, (int*) &maxSize); ....... which seems to give the compile...
2019 Jan 12
7
[Bug 109330] New: GL_ALPHA_BITS set to non-zero with EGL_PLATFORM_GBM_MESA
...onst EGLint config_attribs[] = { EGL_RED_SIZE, 1, EGL_GREEN_SIZE, 1, EGL_BLUE_SIZE, 1, EGL_ALPHA_SIZE, 1, EGL_NONE, }; Set platform to EGL_PLATFORM_GBM_MESA and visual to GBM_FORMAT_ARGB8888. 2. Try to get the alpha size: eglGetConfigAttrib(EGL_ALPHA_SIZE) glGetIntegerv(GL_ALPHA_BITS) Both return 8, meaning an alpha channel is present. 3. Try to read pixels with glReadPixels and GL_BGRA_EXT. The resulting image has an alpha channel which sets the pixels to be completely transparent. Editing the image with gimp reveals that inverting the alpha channel makes the i...
2016 Oct 01
0
Wine release 1.9.20
...a d3d level detection hack. wined3d: Use unsigned constants in shifts. wined3d: Use round() on core profile. wined3d: Enable lod and grad texture lookups on core profile. wined3d: Fix ps_3_0 packed inputs limit. wined3d: Fix doublebuffer mode trace. wined3d: Call glGetIntegerv() through the gl_info function pointer. Michael Müller (2): dsound: Pretend that the driver is certified. ntdll: Open current working directory with FILE_TRAVERSE access. Michael Stefaniuc (11): mshtml: Avoid casts from COM objects to interfaces. jscript: Use CONTAINING_RE...
2016 Oct 14
0
Wine release 1.9.21
...oying active contexts. wined3d: Pass context to destroy_default_samplers(). wined3d: Pass context to destroy_dummy_textures(). wined3d: Get wined3d creation flags from d3d_info. wined3d: Call GL functions through gl_info.gl_ops in ffp_blit_blit_surface(). wined3d: Call glGetIntegerv() through gl_info.gl_ops. wined3d: Call glFlush() through gl_info.gl_ops. wined3d: Call GL functions through gl_info.gl_ops in context_dump_fbo_attachment(). Ken Thomases (1): winemac: Post WINDOW_FRAME_CHANGED with the non-fullscreen frame when exiting of fullscreen mode begins....
2015 Feb 20
0
Wine release 1.7.37
...ll glReadBuffer() through the appropriate function pointer. wined3d: Use GL_CLAMP_TO_EDGE instead of GL_CLAMP. wined3d: Use unsigned short for the bitfields in struct color_fixup_desc. wined3d: Use the proper pitch in read_from_framebuffer(). opengl32: Introduce wrappers for glGetIntegerv and glGetStringi. (v3). d3d9/tests: Allow more alternative results in the ATI1N test. d3d8/tests: Allow more alternative results in the ATI1N test. wined3d: Set the surface pitch for user-memory surfaces. wined3d: Reject unsupported pitches in wined3d_surface_update_desc()....
2012 Jul 31
0
Wine release 1.5.10
...ted wgl extension functions to the OpenGL function table. opengl32: Add a mechanism for managing different types of OpenGL handles. opengl32: Use proper handles for PBuffers instead of raw pointers. winex11: Remove unused fields in the PBuffer object. winex11: Get rid of the glGetIntegerv wrapper. wined3d: Fetch GL functions from the WGL driver table, including glFinish and glFlush. fusion: Simplify the parsing of clr tables. include: Fix alignment of cabinet structures on 64-bit. gdi32: Work around a gcc array out of bounds warning. opengl32: Load GLU...
2008 Apr 04
0
Wine release 0.9.59
...typo. rsaenh: Add some new flags to wincrypt.h and use one of them. rsaenh/tests: Add a few skips for non implemented parameters. rsabase: Remove rsabase tests as they are covered in rsaenh. Philip Nilsson (1): wined3d: Initialize maxAttribs in case it isn't changed by glGetIntegerv. Piotr Caban (2): msxml3: Added SAXXMLReader registration. msxml3: Added fixmes to stubs. Reece Dunn (14): user32: Fixed the HiliteMenuItem tests to pass on Windows 9x. comdlg32: Fix building the tests with MSVC headers. tools: Target the version defines to Vista in...