search for: gldeletetextures

Displaying 2 results from an estimated 2 matches for "gldeletetextures".

2012 Apr 11
1
Guild Wars - Direct3D8 is not available without OpenGL.
...atch_fbo_tex_update glGetTexImage call ok /var/tmp/portage/app-emulation/wine-1.5.1/work/wine-1.5.1/dlls/wined3d/directx.c / 735 trace:d3d:match_fbo_tex_update glBindTexture call ok /var/tmp/portage/app-emulation/wine-1.5.1/work/wine-1.5.1/dlls/wined3d/directx.c / 740 trace:d3d:match_fbo_tex_update glDeleteTextures call ok /var/tmp/portage/app-emulation/wine-1.5.1/work/wine-1.5.1/dlls/wined3d/directx.c / 744 trace:d3d:match_broken_rgba16 glTexImage2D call ok /var/tmp/portage/app-emulation/wine-1.5.1/work/wine-1.5.1/dlls/wined3d/directx.c / 765 trace:d3d:match_broken_rgba16 glGetTexLevelParameteriv call ok /va...
2009 Mar 02
0
[PATCH 4 of 13] DisplayState interface change
...ION); glLoadIdentity(); - glOrtho(0, screen->w, screen->h, 0, -1,1); + glOrtho(0, real_screen->w, real_screen->h, 0, -1,1); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glClear(GL_COLOR_BUFFER_BIT); - ds->data = pixels; if (texture_ref) { glDeleteTextures(1, &texture_ref); @@ -90,27 +88,6 @@ glBindTexture(GL_TEXTURE_RECTANGLE_ARB, texture_ref); glPixelStorei(GL_UNPACK_LSB_FIRST, 1); switch (ds_get_bits_per_pixel(ds)) { - case 8: - if (ds->palette == NULL) { - tex_format = GL_RGB; -...