Displaying 2 results from an estimated 2 matches for "gldeletetextures".
2012 Apr 11
1
Guild Wars - Direct3D8 is not available without OpenGL.
...atch_fbo_tex_update glGetTexImage call ok /var/tmp/portage/app-emulation/wine-1.5.1/work/wine-1.5.1/dlls/wined3d/directx.c / 735
trace:d3d:match_fbo_tex_update glBindTexture call ok /var/tmp/portage/app-emulation/wine-1.5.1/work/wine-1.5.1/dlls/wined3d/directx.c / 740
trace:d3d:match_fbo_tex_update glDeleteTextures call ok /var/tmp/portage/app-emulation/wine-1.5.1/work/wine-1.5.1/dlls/wined3d/directx.c / 744
trace:d3d:match_broken_rgba16 glTexImage2D call ok /var/tmp/portage/app-emulation/wine-1.5.1/work/wine-1.5.1/dlls/wined3d/directx.c / 765
trace:d3d:match_broken_rgba16 glGetTexLevelParameteriv call ok /va...
2009 Mar 02
0
[PATCH 4 of 13] DisplayState interface change
...ION);
glLoadIdentity();
- glOrtho(0, screen->w, screen->h, 0, -1,1);
+ glOrtho(0, real_screen->w, real_screen->h, 0, -1,1);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glClear(GL_COLOR_BUFFER_BIT);
- ds->data = pixels;
if (texture_ref) {
glDeleteTextures(1, &texture_ref);
@@ -90,27 +88,6 @@
glBindTexture(GL_TEXTURE_RECTANGLE_ARB, texture_ref);
glPixelStorei(GL_UNPACK_LSB_FIRST, 1);
switch (ds_get_bits_per_pixel(ds)) {
- case 8:
- if (ds->palette == NULL) {
- tex_format = GL_RGB;
-...