Displaying 6 results from an estimated 6 matches for "glbufferdata".
2018 Jun 03
1
[Bug 106794] New: Driver crash while browsing with chrome
...y gpu (`DRI_PRIME=1 chromium`). After a bit
of idle time on https://medium.com the system hanged for a bit. `dmesg` showed
a nouveau driver crash.
---- Chromium Log ----
[2245:2245:0603/131810.945660:ERROR:buffer_manager.cc(461)]
[.DisplayCompositor-0x11f68c3ee800]GL ERROR :GL_INVALID_OPERATION :
glBufferData: <- error from previous GL command
[2245:2245:0603/131828.527625:ERROR:buffer_manager.cc(461)]
[.DisplayCompositor-0x11f68c3ee000]GL ERROR :GL_INVALID_OPERATION :
glBufferData: <- error from previous GL command
Exact url was:
https://medium.com/@MaartenSikkema/using-react-redux-and-webpack-w...
2016 Apr 19
2
more one question regarding gl and nouveau
Hi, for example, if I have glVertex3f(0.75, 0.75, 1.0) how the video card
processes
these three floats? Does the card work with floats? Does (mesa? gallium?
driver?)
process these three input floats before it is sent to the card? Where is
the code
for it?
If you say the floats are memory mapped as in
exec->vtx.buffer_map = (GLfloat *)ctx->Driver.MapBufferRange(...) I would
say
from what I
2016 Apr 19
0
more one question regarding gl and nouveau
.... So where is the piece
> of
> code that instructs the card to fetch those three (possibly processed) input
> floats
> and send them to the card?
>
> Thanks in advance.
The vbo module converts this to the equivalent of
glGenBuffers(1, &buf)
glBindBuffer(GL_ARRAY_BUFFER, buf)
glBufferData(GL_ARRAY_BUFFER, ...)
foo = glMapBuffer(buf)
write vertex values to foo
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, 0);
draw
Hope that helps,
-ilia
2010 Jan 15
0
More on GART vertex buffer corruption
...ing the 3D fencing mechanism.
It seems we might be better off always putting vertex buffers in VRAM,
since the blob does so and while writing to them might be a bit
slower, the required synchronization may be even worse.
I attached a renouveau test for GL_NV_vertex_array_range and one for
all the glBufferData flags. The quality of the code is quite low but
it should do the job.
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2016 Apr 19
2
more one question regarding gl and nouveau
...cts the card to fetch those three (possibly processed)
> input
> > floats
> > and send them to the card?
> >
> > Thanks in advance.
>
> The vbo module converts this to the equivalent of
>
> glGenBuffers(1, &buf)
> glBindBuffer(GL_ARRAY_BUFFER, buf)
> glBufferData(GL_ARRAY_BUFFER, ...)
> foo = glMapBuffer(buf)
> write vertex values to foo
> glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, 0);
> draw
>
> Hope that helps,
>
> -ilia
>
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2019 Jul 25
20
[Bug 111213] New: VA-API nouveau SIGSEGV and asserts
https://bugs.freedesktop.org/show_bug.cgi?id=111213
Bug ID: 111213
Summary: VA-API nouveau SIGSEGV and asserts
Product: Mesa
Version: 19.0
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/nouveau
Assignee: nouveau at