search for: glblitframebuff

Displaying 4 results from an estimated 4 matches for "glblitframebuff".

Did you mean: glblitframebuffer
2011 Apr 03
3
Civ crashes while starting in window mode
..._status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd) fixme:d3d:context_check_fbo_status Color attachment 0: (0x716b37a0) WINED3DFMT_B8G8R8A8_UNORM 1920x1080 err:d3d:stretch_rect_fbo >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glBlitFramebuffer() @ device.c / 5843 fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet I completly directed my actions after this guide: klick mich (http://tombuntu.com/index.php/2009/03/10/civilization-iv-on-linux-with-wine-1116/) I do think though, that only the Code: err:d3d:stretc...
2015 Jul 01
8
[Bug 91171] New: Space Rangers 2 (in Wine) shows only black screen
https://bugs.freedesktop.org/show_bug.cgi?id=91171 Bug ID: 91171 Summary: Space Rangers 2 (in Wine) shows only black screen Product: Mesa Version: git Hardware: Other URL: http://www.fileplanet.com/162972/160000/fileinfo/Space -Rangers-2:-Rise-of-the-Dominators-Demo OS: All
2015 Jul 10
0
Wine release 1.7.47
...code. wined3d: Don't hardcode WINED3DPTEXTURECAPS_NONPOW2CONDITIONAL cap flag. wined3d: Use a lookup table to select the sampler function name. wined3d: Use a core-compatible GL format for ATI2N. wined3d: Use the correct texture coordinates in swapchain_blit() in the non-glBlitFramebuffer, NP2 case. wined3d: Add a setting for the maximum OpenGL version to use. wined3d: Use GLSL 1.50 on core contexts. d3d9/tests: Add a test for UpdateTexture. d3d8/tests: Add a test for UpdateTexture. Michael M?ller (3): msvcrt/tests: Add additional tests for atof / st...
2010 Jan 08
0
Wine release 1.1.36
...focus window instead of the swapchain's device window. wined3d: Focus the focus window. d3d9/tests: Add some tests for focus behaviour. d3d8/tests: Add some tests for focus behaviour. wined3d: Use proper enum elements for FOURCC formats. wined3d: Properly check for glBlitFramebuffer(). wined3d: Recognize "VMware, Inc." as VENDOR_MESA. wined3d: Introduce "context_apply_state()" to setup a context for a specific usage. wined3d: Let "FindContext()" figure out the thread id on its own. wined3d: Let "SetupForBlit()"...