Displaying 1 result from an estimated 1 matches for "gl_sync_flush_commands_bit".
2017 Jan 06
0
Wine release 2.0-rc4
...riods to IAudioClient.
André Hentschel (1):
hlink/tests: Test skipped data.
Henri Verbeet (4):
ddraw: Keep an explicit reference to the wined3d device in surfaces.
wined3d: Only check rtv and dsv bindings in device_resource_released() when D3D is initialised.
wined3d: Pass GL_SYNC_FLUSH_COMMANDS_BIT to glClientWaitSync() if WINED3DGETDATA_FLUSH was specified.
d2d1: Update "p0" after inserting a vertex in d2d_geometry_resolve_beziers().
Hugh McMaster (3):
regedit: Import files using 'rb' mode.
regedit/tests: Add tests for quotes and slashes in keys, values a...