Displaying 5 results from an estimated 5 matches for "gl_quads".
2010 May 17
1
nv50 piglit change between 7.8 and master
...(c882c31) : 216/241
In short :
8 fail/warn -> pass
5 fail -> skip
1 pass -> fail
So the only regression is glean/clipFlat
Output:
----------------------------------------------------------------------
Test clipping with flat shading (provoking vertex).
clipFlat: Failure for glBegin/End(GL_QUADS), glFrontFace(GL_CCW)
GL_EXT_provoking_vertex test: GL_FIRST_VERTEX_CONVENTION_EXT mode
Expected color (0, 1, 0) but found (1, 0, 0)
clipFlat: FAIL rgba8, db, z24, s8, win+pmap, id 33
If anyone cares, I can host the detailed html results somewhere.
2006 Oct 12
0
Privates example? (fwd)
...}
- vertices -= w->texCoordSize;
- glTexCoordPointer (w->texCoordSize, GL_FLOAT, stride, vertices);
+ vertices -= aw->texCoordSize;
+ glTexCoordPointer (aw->texCoordSize, GL_FLOAT, stride, vertices);
}
- glDrawElements (GL_QUADS, w->indexCount, GL_UNSIGNED_SHORT,
+ glDrawElements (GL_QUADS, aw->indexCount, GL_UNSIGNED_SHORT,
w->indices);
// disable all texture coordinate arrays except 0
@@ -3601,7 +3610,7 @@
if (aw->animRemainingTime > 0)
{
- w-&g...
2015 Sep 02
0
[ANNOUNCE] xorg-server 1.17.99.901
...ables where possible
randr: wrap long line
randr: coding style fixes
Eric Anholt (47):
glamor: Just set the logic op to what we want at the start of all rendering.
glamor: Don't optimize out scissor updates in CopyArea.
glamor: Add a helper function for the common GL_QUADS fallback pattern.
glamor: Actually allow glyphs of dimension 65 to 128 in the cache.
glamor: Clean up some declarations in glyph rendering.
glamor: Skip actual FBO setup in our glyph atlas.
glamor: Don't try to disable attrib divisors without the extension.
glamor:...
2009 Mar 02
0
[PATCH 4 of 13] DisplayState interface change
...ex_type, ds_get_data(ds));
glTexParameterf(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_PRIORITY, 1.0);
glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
@@ -149,12 +126,12 @@
glBegin(GL_QUADS);
glTexCoord2d(0, 0);
glVertex2d(0, 0);
- glTexCoord2d(ds->width, 0);
- glVertex2d(screen->w, 0);
- glTexCoord2d(ds->width, ds->height);
- glVertex2d(screen->w, screen->h);
- glTexCoord2d(0, ds->height);
- glVertex2d(0...
2015 Jun 05
60
[Bug 90871] New: NV30: Xfwm4 use_compositing - garbled display
https://bugs.freedesktop.org/show_bug.cgi?id=90871
Bug ID: 90871
Summary: NV30: Xfwm4 use_compositing - garbled display
Product: xorg
Version: unspecified
Hardware: x86 (IA32)
OS: Linux (All)
Status: NEW
Severity: critical
Priority: medium
Component: Driver/nouveau
Assignee: