search for: gl_out_of_memory

Displaying 12 results from an estimated 12 matches for "gl_out_of_memory".

2009 Jul 03
6
Civilization 4, Beyond the Sword crashes with "Out of memory
...rtexblend_w Vertex blending enabled, but not supported by hardware fixme:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from glCompressedTexSubImage2D @ surface.c / 317 fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #52: "(0) : error C9008: malloc failed in \"mem_Alloc\"\n"...
2019 Apr 23
19
[Bug 110500] New: X-Server crashes - GL error: GL_OUT_OF_MEMORY in glTexSubImage
https://bugs.freedesktop.org/show_bug.cgi?id=110500 Bug ID: 110500 Summary: X-Server crashes - GL error: GL_OUT_OF_MEMORY in glTexSubImage Product: Mesa Version: unspecified Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: major Priority: medium Component: Drivers/DRI/nouveau Assignee: n...
2018 Dec 09
2
new GP107
..._) > [ 4.160682] fbcon: nouveaufb (fb0) is primary device > [ 4.160758] nouveau 0000:01:00.0: fb0: nouveaufb frame buffer device > [ 4.192044] [drm] Initialized nouveau 1.3.1 20120801 for 0000:01:00.0 on minor 0 # tail /var/log/Xorg.0.log > [ 2798.820] (EE) glamor0: GL error: GL_OUT_OF_MEMORY in glTexSubImage > [ 2798.820] (WW) glamor: Failed to allocate 11x8 FBO due to GL_OUT_OF_MEMORY. > [ 2798.820] (WW) glamor: Expect reduced performance. Is this a bug?
2008 Jul 04
1
Sins of Solar Empire: crash
Jochen wrote: > > then I would imagine the problem is in the nvidia driver...yes? Now I > heard there were problems with the game and older dirvers, so I can not > go back to one to "fix" this problem--- any ideas? Then go forward. Newest driver version is 173.14.09. It does fix some problems.
2019 May 20
24
[Bug 110714] New: Xorg crashes randomly because of memory leak
...144304&action=edit Xorg.log and gdb of coredump Xorg (xorg-x11-server-Xorg-1.20.4-3.fc30.x86_64, xorg-x11-drv-nouveau-1.0.15-7.fc30.x86_64) crashes randomly on NVIDIA Corporation GT216 [GeForce GT 220] (rev a2) with glamor out of memory segmentation fault: [ 32704.411] (EE) glamor0: GL error: GL_OUT_OF_MEMORY in glTexSubImage [ 32704.907] (WW) glamor: Failed to allocate 40x4 FBO due to GL_OUT_OF_MEMORY. [ 32704.908] (WW) glamor: Expect reduced performance. [ 32704.908] (EE) [ 32704.908] (EE) Backtrace: [ 32704.954] (EE) 0: /usr/libexec/Xorg (OsLookupColor+0x13c) [0x55f8f11f175c] [ 32704.978] (EE) 1: /l...
2018 Dec 09
0
new GP107
...bcon: nouveaufb (fb0) is primary device > > [ 4.160758] nouveau 0000:01:00.0: fb0: nouveaufb frame buffer device > > [ 4.192044] [drm] Initialized nouveau 1.3.1 20120801 for 0000:01:00.0 on minor 0 > > # tail /var/log/Xorg.0.log > > [ 2798.820] (EE) glamor0: GL error: GL_OUT_OF_MEMORY in glTexSubImage > > [ 2798.820] (WW) glamor: Failed to allocate 11x8 FBO due to GL_OUT_OF_MEMORY. > > [ 2798.820] (WW) glamor: Expect reduced performance. > > Is this a bug? Something's failing bigtime - GL can't allocate a texture or other buffer. Not really enough in...
2016 Feb 08
0
[ANNOUNCE] xorg-server 1.18.1
...s too large for FBO size.       glamor: store old fonts in double width textures.       glamor: don't do copy if we have 0 boxes to copy. Egbert Eich (1):       kdrive/UnregisterFd: Fix off by one Eric Anholt (8):       glamor: Avoid GL errors from mapping with size == 0.       glamor: Handle GL_OUT_OF_MEMORY when allocating texture images.       glamor: Fix crashes when the glyph atlas allocation fails.       glamor: Fix rendering when core font texture allocation fails.       glamor: Fix assert failures when fallback picture upload alloc fails.       glamor: Fix segfault in fallback picture uploading....
2016 Nov 13
1
[Bug 98701] New: [NVE6] Desktop freeze, fifo read fault at 0000000000 engine 00 [GR] client 14 [SCC] reason 02 [PTE] on channel 21
...kontact: /var/tmp/portage/x11-libs/libdrm-2.4.70/work/libdrm-2.4.70/nouveau/pushbuf.c:727: nouveau_pushbuf_data: Assertion »kref« failed. *** KMail got signal 6 (Exiting) *** Dead letters dumped. [1105/184917:ERROR:gles2_cmd_decoder.cc(2109)] [.CommandBufferContext.RenderWorker-0x1a44370]GL ERROR :GL_OUT_OF_MEMORY : ScopedTextureBinder::dtor: <- error from previous GL command [1105/184917:ERROR:gles2_cmd_decoder.cc(4471)] Error: 5 for Command kCopySubTextureCHROMIUM [1105/184917:ERROR:gles2_cmd_decoder.cc(3579)] GLES2DecoderImpl: Trying to make lost context current. KCrash: Application 'kontact'...
2009 Dec 20
5
Anyone out there running Dragon Age:Origins on SNOW LEOPARD?
Im currently working at it, and got as far as being able to resume a saved game, but only for a few seconds before it crashes. You can see my full progress in the AppDB. Since, despite many helpful posts, there doesn't seem to be anyone actually running it on SLeo over there, I was just wondering if ANYONE has been successful in that task, or if I'm the only lonely wanderer in the dark...
2010 Feb 23
6
Eve Online in Ubuntu
I recently switched to Ubuntu from Windows XP with only Eve Online being a Windows program I want to be able to run on my computer. I have read this thread: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1139274 and this thread: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1226117 to make Eve work in Ubuntu using Wine. I must say that with a dual monitor system Eve
2018 Oct 19
13
[Bug 108500] New: Crash when creating a depth buffer on GeForce 320M
...es = 0, usage = 0, bind = 1, flags = 0, next = 0x0, screen = 0x0} In nv50_miptree_create() in gallium/drivers/nouveau/nv50/nv50_miptree.c:389 the call to nouveau_bo_new() returns -22 that causes it to return NULL. MESA_DEBUG=1 glxgears prints the following before segfaulting: Mesa: User error: GL_OUT_OF_MEMORY in Resizing framebuffer Computer: MacBook Pro 2010 (NVIDIA GeForce 320M "MCP89") Resolution: 1280x800 OS: Lubuntu 18.10 Mesa: 18.2.2, but happens also with the versions that come with Lubuntu 16.04 and 18.04 I can compile and run mesa from sources, if it helps debugging. -- You are re...
2016 Sep 16
0
[ANNOUNCE] xorg-server 1.18.99.2
...free86: use the xf86CheckPrivs() helper for modulepath/logfile xfree86: drop unneeded strdup for modulepath/logfile Emily Deng (1): xfree86: vgaarb: Initialize local variable rsrc_decodes Eric Anholt (51): glamor: Avoid GL errors from mapping with size == 0. glamor: Handle GL_OUT_OF_MEMORY when allocating texture images. glamor: Fix crashes when the glyph atlas allocation fails. glamor: Fix rendering when core font texture allocation fails. glamor: Fix assert failures when fallback picture upload alloc fails. glamor: Fix segfault in fallback picture uploading....