Displaying 2 results from an estimated 2 matches for "gl_map_flush_explicit_bit".
2015 Jul 01
8
[Bug 91170] New: World of Zoo (in Wine) has rendering issues
https://bugs.freedesktop.org/show_bug.cgi?id=91170
Bug ID: 91170
Summary: World of Zoo (in Wine) has rendering issues
Product: Mesa
Version: git
Hardware: Other
URL: http://store.steampowered.com/app/43100/
OS: All
Status: NEW
Severity: normal
Priority: medium
Component:
2010 Feb 19
0
Wine release 1.1.39
...lenbrander (3):
winex11: Fix palette conversion bug.
winex11: Fix xrender mono->mono blit.
winex11: Use PictOpOver instead of PictOpSrc in 1-bit -> color blits.
Stefan D?singer (4):
wined3d: Don't record dirty areas in a readonly lock.
wined3d: Don't use GL_MAP_FLUSH_EXPLICIT_BIT without GL_MAP_WRITE_BIT.
d3d: Make sure vertexbuffer lock doesn't return a NULL pointer.
wined3d: Control SFLAG_CONVERTED in surface_prepare_texture.
Trey Hunner (1):
cmd: Add test for 'if' case sensitivity.
Vincent Povirk (17):
winemenubuilder: Use a custom e...