search for: gl_map_flush_explicit_bit

Displaying 2 results from an estimated 2 matches for "gl_map_flush_explicit_bit".

2015 Jul 01
8
[Bug 91170] New: World of Zoo (in Wine) has rendering issues
https://bugs.freedesktop.org/show_bug.cgi?id=91170 Bug ID: 91170 Summary: World of Zoo (in Wine) has rendering issues Product: Mesa Version: git Hardware: Other URL: http://store.steampowered.com/app/43100/ OS: All Status: NEW Severity: normal Priority: medium Component:
2010 Feb 19
0
Wine release 1.1.39
...lenbrander (3): winex11: Fix palette conversion bug. winex11: Fix xrender mono->mono blit. winex11: Use PictOpOver instead of PictOpSrc in 1-bit -> color blits. Stefan D?singer (4): wined3d: Don't record dirty areas in a readonly lock. wined3d: Don't use GL_MAP_FLUSH_EXPLICIT_BIT without GL_MAP_WRITE_BIT. d3d: Make sure vertexbuffer lock doesn't return a NULL pointer. wined3d: Control SFLAG_CONVERTED in surface_prepare_texture. Trey Hunner (1): cmd: Add test for 'if' case sensitivity. Vincent Povirk (17): winemenubuilder: Use a custom e...