Displaying 1 result from an estimated 1 matches for "gl_luminance8".
2007 May 03
1
converting YUV to RGB
...<http://msdn.microsoft.com/library/default.asp?url=/library/en-us/wceddraw/h
tml/_dxce_converting_between_yuv_and_rgb.asp>
I was wondering if anyone has a definitive answer on this ;-)
Also, performance wise, is it better to do the conversion to RGB in a
shader, or is it better to use GL_LUMINANCE8 textures?
cheers,
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kostas kostiadis | lead programmer | climax action
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