search for: gl_fragment_program_arb

Displaying 4 results from an estimated 4 matches for "gl_fragment_program_arb".

2010 Aug 01
0
Wargame Problems - Black screen.
...sktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats err:d3d_shader:arbfp_blit_unset >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glDisable(GL_FRAGMENT_PROGRAM_ARB) @ arb_program_shader.c / 7055 err:d3d_shader:arbfp_blit_unset >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glDisable(GL_FRAGMENT_PROGRAM_ARB) @ arb_program_shader.c / 7055 err:d3d_shader:arbfp_blit_unset >>>>>>>>>>&...
2010 Oct 17
2
Help with Registry Stuff
...My log is showing an out of memory comment, thus: [color=red] err:d3d:resource_init Out of adapter memory err:d3d:resource_init Out of adapter memory [/color] err:d3d_shader:arbfp_blit_unset >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glDisable(GL_FRAGMENT_PROGRAM_ARB) @ arb_program_shader.c / 7070 err:d3d_shader:arbfp_blit_unset >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glDisable(GL_FRAGMENT_PROGRAM_ARB) @ arb_program_shader.c / 7070 These are the last four lines of the log. I quit because text boxes wen...
2010 Jul 25
1
App asks for multiple back buffers, but
...ateNewSurface IWineD3DDevice::CreateSurface failed. hr = 8876017c err:ddraw:IDirectDrawImpl_CreateSurface IDirectDrawImpl_CreateNewSurface failed with 8876017c err:d3d_shader:arbfp_blit_unset >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glDisable(GL_FRAGMENT_PROGRAM_ARB) @ arb_program_shader.c / 7054 err:d3d:resource_init Out of adapter memory err:ddraw:IDirectDrawImpl_CreateNewSurface IWineD3DDevice::CreateSurface failed. hr = 8876017c err:ddraw:IDirectDrawImpl_CreateSurface IDirectDrawImpl_CreateNewSurface failed with 8876017c err:d3d_shader:arbfp_blit_unset &gt...
2012 Nov 09
0
Wine release 1.5.17
...make_opengl. Lauri Kentt? (2): po: Update Finnish translation. po: Update Finnish translation. Maarten Lankhorst (1): ws2_32: Define IP_UNICAST_IF if not found on linux. Marcus Meissner (1): dsound: HeapFree secondaries (Coverity). Matteo Bruni (6): wined3d: Ensure GL_FRAGMENT_PROGRAM_ARB is enabled when using ARB shaders. wined3d: Pop control frames in disabled if branches (ARB shader backend). d3dcompiler: Don't take the sign as part of the numeric token. d3dcompiler: Allow a comma at the end of an initializer. d3dcompiler: Skip stray semicolons outside...