search for: gl_arb_tessellation_shader

Displaying 4 results from an estimated 4 matches for "gl_arb_tessellation_shader".

2014 Apr 04
1
[Mesa-dev] [PATCH 2/2] docs: mark ARB_texture_gather as done on nvc0
...rkin <imirkin at alum.mit.edu> > --- > docs/GL3.txt | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/docs/GL3.txt b/docs/GL3.txt > index d9cc708..bf51e3a 100644 > --- a/docs/GL3.txt > +++ b/docs/GL3.txt > @@ -107,7 +107,7 @@ GL 4.0: > GL_ARB_tessellation_shader not started > GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, softpipe) > GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, softpipe) > - GL_ARB_texture_gather...
2014 Apr 04
2
[PATCH 1/2] nvc0: add support for texture gather
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- Tested on NVE6. Very strange that it seems to use 8 bits for offsets, vs 4 bits used by texelFetch. But this passes the piglit tests. Will test on a NVCX before checking in, in case it's different there. (Although that'd be surprising, given the similarities between the 2 ISAs.)
2014 Apr 04
0
[PATCH 2/2] docs: mark ARB_texture_gather as done on nvc0
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- docs/GL3.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/GL3.txt b/docs/GL3.txt index d9cc708..bf51e3a 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -107,7 +107,7 @@ GL 4.0: GL_ARB_tessellation_shader not started GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, softpipe) GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, softpipe) - GL_ARB_texture_gather DONE (i96...
2011 Jan 28
4
Opengl Application crashes
...GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects, GL_ARB_shader_bit_encoding, GL_ARB_shader_objects, GL_ARB_shader_precision, GL_ARB_shader_subroutine, GL_ARB_shading_language_100, GL_ARB_shading_language_include, GL_ARB_shadow, GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, GL_A...