search for: gl_arb_fragment

Displaying 3 results from an estimated 3 matches for "gl_arb_fragment".

2006 Jul 19
2
Re: Water plugin don't run error message: GL_ARB_fragment, program is missing
>> On Mon, 2006-07-17 at 23:09 +0200, reggaemanu wrote: >> >>> Hi David, >>> >>> In fact, for a Geforce TI 4200 card, and surely some others >>> card... the problem is than GL_ARB_fragment program is >>> available in a regular xorg server (so with nvidia drivers) , >>> and with xgl/compiz it is no longer available. So it is a >>> problem with mesa right? >>> >> Mesa supports GL_ARB_fragment_program with indirect rendering, I >> m...
2006 Apr 22
3
Software vs hardware in water plugin
Hi, Is there difference in speed and size of water splashes in water plugin between software and hardware implementation? If it is, is it supposed to be so? wolf -- Bartek . - Napisa?e? ju?, ?e sto?y rozwalasz? Taudul : .:.................................................................... w o l f @ p l d - l i n u x . o r g .:. http://wolf.valkyrie.one.pl/
2006 Jul 13
1
Re: Water plugin don't run error message: GL_ARB_fragment_program is missing
> Out of curiosity, what hardware/drivers do? (It also failed with my > radeon(4) card.) I have a geffo 4 ti 4200 AGP 4x OpenGL 1.3 hardaware support, GL_ARB_fragment must be an extension of OpenGL 2, also Windows nvidia driver lack of this extension. Looking at the source code written by David Reveman the GL_ARB_fragment_program it's used when loading the bump mapping effects. I've read in forums that some people after updating compiz noticed that the w...