Displaying 2 results from an estimated 2 matches for "gl44".
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2017 Aug 23
1
[Bug 102382] New: nv50ir: isImmediate doesn't properly work for integers if Value is typed as float
...it.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp#n140
the isInteger(0) call assumes the Value being a F32, which leads to a is
2.8E-45 == 0 check returning true resulting into the lod argument being removed
from texfetch.
This causes a fail in the KHR-GL44.robust_buffer_access_behavior.texel_fetch
CTS test.
Other isInteger calls might be broken as well where an immediate of type float
is interpreted as int by the instruction.
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2017 Jun 11
14
[RFC 0/9] Add precise/invariant semantics to TGSI
Running Tomb Raider on Nouveau I found some flicker caused by ignoring precise
modifiers on variables inside Nouveau.
This series add precise/invariant handling to TGSI, which can be then used by
drivers to disable certain unsafe optimisations which may otherwise alter
calculations, which depend on having the same result across shaders.
This series fixes this bug in Tomb Raider and one CTS test