search for: getfloat

Displaying 5 results from an estimated 5 matches for "getfloat".

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2011 Dec 30
0
Wine release 1.3.36
...parameter value GetBoolArray() test. d3dx9/tests: Add effect parameter value GetInt() test. d3dx9/tests: Add effect parameter value GetIntArray() test. d3dx9: Simplify ID3DXBaseEffect::SetInt(). d3dx9: Use a loop in get_vector(). d3dx9/tests: Add effect parameter value GetFloat() test. d3dx9/tests: Add effect parameter value GetFloatArray() test. d3dx9/tests: Add effect parameter value GetVector() test. d3dx9/tests: Add effect parameter value GetVectorArray() test. d3dx9: Fix variable sequence. d3dx9/tests: Add effect parameter value GetMatri...
2011 Jul 22
0
Wine release 1.3.25
...3dx9: Implement ID3DXBaseEffect::SetTexture(). d3dx9: Introduce get_valid_parameter(). d3dx9: Implement ID3DXBaseEffect::GetMatrix(). d3dx9: Implement ID3DXBaseEffect::GetVectorArray(). d3dx9: Implement ID3DXBaseEffect::GetMatrixTranspose(). d3dx9: Fix ID3DXBaseEffect::GetFloat(). d3dx9: Implement ID3DXBaseEffect::GetMatrixArray(). d3dx9: Implement ID3DXBaseEffect::GetMatrixTransposeArray(). Ri?ardas Barkauskas (1): wined3d: Introduce quirk for proper RGBA16 support. Stefan D?singer (1): wined3d: Don't apply and invalidate the framebuffer whe...
2011 May 13
0
Wine release 1.3.20
...ID3DXBaseEffect::GetAnnotation(). d3dx9: Implement ID3DXBaseEffect::GetAnnotationByName(). d3dx9: Implement ID3DXBaseEffect::GetDesc() partially. d3dx9: Implement ID3DXBaseEffect::GetBool(). d3dx9: Implement ID3DXBaseEffect::GetInt(). d3dx9: Implement ID3DXBaseEffect::GetFloat(). d3dx9: Implement ID3DXEffect::SetStateManager(). d3dx9: Implement ID3DXEffect::GetStateManager(). d3dx9/tests: Add ID3DXEffect::Get/SetStateManager() test. d3dx9: Improve get_parameter_by_name(). d3dx9: Parse effect textures. d3dx9: Implement ID3DXBaseEffect::...
2014 Jan 28
3
[LLVMdev] MergeFunctions: reduce complexity to O(log(N))
Hi Stepan, Sorry for the delay. It's great that you are working on MergeFunctions as well and I agree, we should definitely try to combine our efforts to improve MergeFunctions. Just to give you some context, the pass (with the similar function merging patch) is already being used in a production setting. From my point of view, it would be better if we focus on improving its capability
2014 Jan 30
3
[LLVMdev] MergeFunctions: reduce complexity to O(log(N))
...1 55766 0 0.01 55766 gesummv.ll 12 24932 0 0.01 24881 0 0.01 24881 getargs.ll 1 8175 0 0.01 8149 0 0.01 8149 get_audio.ll 19 84570 0 0.01 84539 0 0.01 84539 getbits.ll 8 20663 0 0.01 20628 0 0.01 20628 getblk.ll 4 82909 0 0.02 82874 0 0.01 82874 getDeleteCommand.ll 1 21890 0 0.01 21865 0 0.01 21865 getFloat.ll 1 6791 0 0.01 6766 0 0.01 6766 gethdr.ll 20 71934 0 0.01 71899 0 0.02 71899 getij.ll 1 8281 0 0.01 8255 0 0.01 8255 getInitCommand.ll 1 5634 0 0.01 5609 0 0.01 5609 getInsertCommand.ll 1 17537 0 0.01 17512 0 0.01 17512 getInt.ll 1 6401 0 0.01 6376 0 0.01 6376 getKeyAttribute.ll 1 4040 0 0.01 401...