search for: getapp

Displaying 8 results from an estimated 8 matches for "getapp".

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2007 Aug 24
2
setting the font in FXText
...|FRAME_NONE|LAYOUT_FILL_X|PACK_UNIFORM_WIDTH) contents = FXHorizontalFrame.new(self, LAYOUT_SIDE_TOP|FRAME_NONE|LAYOUT_FILL_X|LAYOUT_FILL_Y|PACK_UNIFORM_WIDT H) @fxtext = FXText.new(contents, nil, 0, TEXT_READONLY|TEXT_WORDWRAP|LAYOUT_FILL_X|LAYOUT_FILL_Y) @fxtext.font = FXFont.new(getApp(), "courier", 8) # Ok button ok = FXButton.new(button, "OK", nil, self, ID_CANCEL, FRAME_RAISED|FRAME_THICK|LAYOUT_CENTER_X|LAYOUT_CENTER_Y|LAYOUT_FILL_X) ok.setDefault ok.setFocus end end However, when I add the following method to FXTextDialog and call...
2007 May 19
3
table with no row headers
Is this the right way to turn off row headers? table.rowHeaderMode = LAYOUT_FIX_WIDTH table.rowHeaderWidth = 0 -- vjoel : Joel VanderWerf : path berkeley edu : 510 665 3407
2005 Dec 01
1
Can''t add text to FXCanvas
...# Dialogs for later use colorDialog = FXColorDialog.new(self, "Color Dialog") # Create a font dialog for later use @fontDialog = FXFontDialog.new(self, "Axis Font Dialog") # Create a tooltip so we get tool tips for things in this window FXToolTip.new(self.getApp()) statusbar = FXStatusBar.new(self, LAYOUT_SIDE_BOTTOM|LAYOUT_FILL_X|STATUSBAR_WITH_DRAGCORNER) #BUTTONS @rightFrame = FXVerticalFrame.new(self, LAYOUT_SIDE_TOP|LAYOUT_SIDE_RIGHT|LAYOUT_FILL_Y) FXVerticalSeparator.new(self, LAYOUT_SIDE_RIGHT|LAYOUT_FILL_Y|SEPARATOR_GRO...
2005 Apr 05
0
Connecting messages to methods
...) self.setSelector(ID_SELF) self.setTarget(self) self.connect(SEL_CLOSE, method(:onClose)) self.connect(SEL_COMMAND, method(:onCommand)) FXButton.new(self, "Click me!", nil, self, ID_BTN) end def create super show(PLACEMENT_SCREEN) end def onClose(sender, sel, event) getApp.exit(0) end def onCommand(sender, sel, event) # ... end end -- I''d like to redirect all SEL_COMMAND events to Window::onCommand. As an example, if one clicks the button, the message (SEL_COMMAND, ID_BTN) is sent to the Window class but is not handled there (Window::onCommand is ne...
2008 Jun 12
0
[Foxgui-users] Segmentation fault on exit
...> > Viewer is a gl window with a menubar across the top; one of the entries > in the pull-down menu is an exit button, implemented thus; > > > filemenuQuit_ = new FXMenuCommand > ( > filemenu_, > "&Quit\tCtl-Q", > NULL, > getApp(), > FXApp::ID_QUIT > ); > > which I believe is the standard way of exiting a Fox application window. > viewer also contains a destructor function ~viewer which cleans up all > the memory allocated to the viewer object. It ends with a statement > Info << "...
2010 Aug 17
2
SEL_UPDATE not responsive
I have read what I could about SEL_UPDATE and I understand that the block(s) that get called "from" SEL_UPDATE only get called when "there is no more work to do". I took the splitter.rb example that comes with FXRuby. I put in a "puts" in one of the SEL_UPDATE blocks and I get about 4 a second. Not awful ... but ... why is it so slow? In my code which is ... more
2007 May 21
0
[1027] trunk/wxruby2/doc/textile/app.txtl: Ruby-specific Wx::App documentation
...program will have a single instance of Wx::App, which can be +accessed once the app has started by the constant @Wx::THE_APP@, or by +the module method @Wx::get_app()@. </ins><span class="cx"> </span><del>-Use DECLARE_APP(appClass) in a header file if you want the GetApp function (which returns -a reference to your application object) to be visible to other files. - </del><span class="cx"> h2. Derived from </span><span class="cx"> </span><span class="cx"> "EvtHandler":evthandler.html </...
2005 Sep 03
3
Re: FXRuby issues
On Sep 3, 2005, at 3:58 AM, Gonzalo Garramuno wrote: > Sorry to bother you personally, but after working with FXRuby for the > first time on a relatively medium-sized project, I collected a list of > things that seem to be broken in fxruby (or fox), and I thought it > would be good for you guys to be aware of. > Some of these things I consider them somewhat serious in term of